Architect Archive
Thread: Am I the only one that's irritated by the harvestor animation/sound being turned off by dev's?
/agree.
I don't think harvs should be totally remote controllable like some folks would like, but I've been hoping that one day soon we'd at least have harvs that send a holomail whenthey go idle, like factories do now. This is a step in the opposite direction. Now we can't even get a visual clue from a distance whether or not our harvs are working and, if you're paranoid about these things like I am, you have to manually check every single one of your harvs in the area to make sure every one is collecting.
Devs continue to find new and more innovative ways to make me feel foolish for liking this game.
It seems to be bug related too.
When I do a status on my harvs first thing in the morning after running up to them. They have zero power. If I then stop and restart the harv, and check status again, the correct remaining power shows.
Its VERY annoying and I hope they fix this soon.
Guys,
Same thing happened during an update in Beta. They'll fix it within the next 1 - 3 weeks.