Architect Archive
Thread: i hate this profession mroe then doctor
Unless you mostly mine your own resources, you're not gonna be able to compete pricewise as an architect. Profit margins are really low. On the upside, no architect has to waste any resources grinding their way to master. I made master artisan/architect in just over 2 weeks first grinding personal harvesters, then walls. I sold the personals and kept the walls for when I made master. Must have had over 150 walls at least.
A LOT of architects still sell their goods for 3 creds per unit of resource used. I do too when it comes to houses and such where quality doesn't matter. My master doctor gets something like 100 creds per unit in comparison making good quality stim Bs.
I really think prices for harvesters needs to change. Nothing less than 200k for a BER 13 heavy, except maybe for the moisture vaporator, and up towards 100k for BER 10 mediums. BER 12 heavies and 9 mediums can be made with a lot lower quality resources, so the prices on those doesn't have to be all that high.
"A LOT of architects still sell their goods for 3 creds per unit of resource used. I do too when it comes to houses and such where quality doesn't matter. My master doctor gets something like 100 creds per unit in comparison making good quality stim Bs."
Sorry, but I got to throw a BS flag on this one. 10 yard penalty (would be 20 but maybe its a typo). A high quality stimB takes 104 resources. Nobody's stupid enough to pay 10,000 credits per stimpack.