Architect Archive
Thread: BER and MALL anybody tested ?
As far as I can tell from the harvester schematics, malleability only affects the hopper size and not the BER. At best, I will have one or two experimentation points left when I've maxxed out the extraction rate and if I apply them to the hopper size it will only increase it by a couple of thousand.
Of course you have to consider whether experimenting on the hopper size is worth the risk of a potential crit fail which can result in a fall in the BER. It's happened to me so I don't usually bother to experiment on the hopper.
- Experimentation success is a function of resource quality and experimentation skill modifiers.
- What if the resource quality part of the function hasn't properly been separated in the coding, and the system determines that part of the function by adding the pertinent qualities of all resources involved. That's not as clear as I'd like, think I'll try to represent that mathematically:
- Where Chance of Success on Experimentation = E
- Resource Quality = Q
- Experimentation Skill Modifiers = M
E= f(Q)+ f(M)
We assume that Q is determined by the resources involvedin that partiuclar line, such that Q for the Efficiency line isHR + SR + 2UT. But what if they goofed on the code? What if they successfully mannaged to get the final combine and experimentation results to just be a function of the pertinent resource stats, but failed to do it for Chance of Experimental Success. I can see them doing that for simplicity's sake; reduces the number of lines of code, since you don't have to code different experimental success determiners for each and every attribute of every schematic, you just have one master determiner per schematic, one which takes into account *all* the pertinent resource stats for the whole schematic.
Or in otherwords, what if Q is actually f(HR) + f(SR) + f(UT) + f(MA)
That's not very articulate, and I apologize. If anyone can follow that, what do you think?
Interesting theory.
I guess the way to test it would be to try and find 2 metals with roughly equivalent values for HR + SR + UT + UT but differing values for MA. Then do a couple builds using those materials to compare and contrast the results.