Architect Archive

Thread: Building 140 Heavy Ore Harvesters at one time.

Junkor
Tue Mar 09, 2004 2:02 am
#1

By creating 10 different factory runs of structurals (Named 1-10 for convenience)

I was able to make a full run of 1000 walls by using 1 of each type of structural

into my wall schematic (10,000 needed)

This is allowing me to make a factroy run of 140 heavy harvesters without

wasting tons of resources on making multiple final product schematics.


-Junkor/Makor Starweaver
Bandola
Tue Mar 09, 2004 2:20 am
#2






Junkor wrote:

By creating 10 different factory runs of structurals (Named 1-10 for convenience)

I was able to make a full run of 1000 walls by using 1 of each type of structural

into my wall schematic (10,000 needed)

This is allowing me to make a factroy run of 140 heavy harvesters without

wasting tons of resources on making multiple final product schematics.


-Junkor/Makor Starweaver







remember that you will need to 'manage your factory carefully, the ingredient hopper only take 100 items at a time, as you plan to make 140 Heavy Minerals you will need 280 omus, good luck with these, they do not crate, so you will have 140 single items of these, ALL identical, so making those is a challenge due to factory output hopper aslo being max 100 items.
In short, you'd better have a way of storing all the components, I calculate (by counting a crate as 1 item) that you will need :


280 gen turbines - 19 items
280 omus - 280 items
980 walls - 98 items
840 sssms - 84 items
56k HQ steel - 1 item
56k chem - 1 item
min 1,54 mill metal - 2 items


Total = 485 items, and that is not including if you also want something for the schematic.


I hope you figured out your storage and factory management





__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Hunden
Tue Mar 09, 2004 3:25 am
#3

you do know that walls in extractors etc do not have to be identical right? in fact structure modules in walls do not have to be identical...



i dont understand what you are getting at trying to make walls the hard way taking 1 of each structure module from batchs of 1000. its crazy and definatly not needed.



in a factory run of extractors you can use hand made walls, walls from 7 different factory runs with different numbers or a combination of these and hey, you can even make them with idendical walls from the same crate.



this goes for anything that needs walls or structure modules and works for items being hand made or made in bulk in a factory.





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Bandola
Tue Mar 09, 2004 3:32 am
#4

hehe, never spotted that point in the post Hunden, oh well, good practice in component/factory management, that will come in handy when he tries to make a factory run of 140 heavy mins




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Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

dulee
Sat Mar 13, 2004 5:47 am
#5

Congrats! That's alot of walls and alot of ore! Did you ever consider using the stuctural modules to make 3,333 medium mineral harvesters instead? Now that is alot of harvesters!
Thornstar
Sat Mar 13, 2004 3:17 pm
#6


i made 25 identicle heavies and i was really pleased with that lol.


oh well good luck with 140,


i tried to stock my vendor with loads of BER10's then make the 25 run of BER13. by the time id managed to get the resources and make the BER13's all the BER10's sold out so ive gotta get more resources to make BER10's grr. Up goes the prices again to try to keep them in stock


Stargzrrag
Sun Mar 14, 2004 5:53 am
#7

Now if only OMU's would stack!



~Agrin Pi'Nel~
ekloploah
Tue Mar 16, 2004 6:37 am
#8

ore mining units should stack!!!!!! I atcually have noticed that there are some days I cannot use different walls and structural modules in my factory. They seem to think they need to be identical and even send me a email that the other structural module ran out. I wait a day and start the fcatory again and np. It was a pain but more confusing than anything.







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Kdr_Kane
Tue Mar 16, 2004 12:05 pm
#9

<< By creating 10 different factory runs of structurals (Named 1-10 for convenience)
I was able to make a full run of 1000 walls by using 1 of each type of structural

into my wall schematic (10,000 needed)

This is allowing me to make a factroy run of 140 heavy harvesters without

wasting tons of resources on making multiple final product schematics. >>


Missed the point.Walls are not your limiting component.


Your limiting component is Small Structure Storage Modules. You need identical ones for your heavy schematic.


So, if you need six SSSMs per harvester, you can only make 166 harvesters in one batch. You'd also need 332 identical generator turbines, 332 identical TFDPUs, 332 OMUs or whatever the harvester needs.


You can make walls any time you want at any later time.
Cigaran
Tue Mar 16, 2004 8:19 pm
#10

So let me get this straight, the factories that normally **edit** a fit when somethings not from the same run (i.e. same serial number) doesn't care when it comes to running harvesters that require Wall Modules?! I find this hard to believe but I'd love to see this actually work!!



Cigaran Lanarik
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BoberFett
Tue Mar 16, 2004 8:28 pm
#11

Cigaran


If you look at wall module schematics, you'll notice that they require similar structural modules and not identical. Likewise, things that require walls only require similar walls and not identical.


I think this was done just to give architects a break. It would be extremely difficult to do factory runs of deeds if they required identical walls, which required identical structural modules. Since the most modules you can run is 1000, the most walls you could make is 100. In the case of heavy minerals then, the most you'd be able to run would be 15.


100 walls / 6 identical walls = 16.x harvesters


16 harvesters - 1 schematic = 15 harvesters
ZenDragonMLS
Tue Mar 16, 2004 8:30 pm
#12



Cigaran wrote:
So let me get this straight, the factories that normally **edit** a fit when somethings not from the same run (i.e. same serial number) doesn't care when it comes to running harvesters that require Wall Modules?! I find this hard to believe but I'd love to see this actually work!!





This has been working for months. Try this test:

Make 1 structure module by hand. Then take 9 structure modules out of a factory crate. Throw in some metal and ore and make a *schematic* for a wall module. Then look at the schematic. It will say metal, ore, and structure modules. The structure modules do NOT have a serial number associated with them. That means to run that schematic in a factory all you have to do is dump in any mixed pile of structure modules that you want - hand made, factory made, different runs, the same run, different people - doesn't matter.

The same is true when you make a schematic for ANY harvester - it will say that you need "wall module" - no serial number.



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spaden
Wed Mar 17, 2004 2:34 am
#13

hmm i smell alOt of cashcomming in your pocket if u manage too sell em all.... (18-21 mill....)



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