Architect Archive

Thread: Got a problem with my experimentation points!

rDLA
Sun Jul 25, 2004 2:42 am
#1

So here is my problem.

Wanted to craft a structure and furniture crafting station.

So i used the components and Copper with conductivity 964.

But i only got 7 points of experimentation on that thing. Same on the structures.

In my skillwindow it show that i got structure exp/assembly 100 But i only got 7 points for experimentation?

Is it normal or a bug?
Pawlin
Sun Jul 25, 2004 3:07 am
#2

Crafting stations use artisan experimentation. We don't know why.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
rDLA
Sun Jul 25, 2004 3:10 am
#3

thx alot m8!!!
Curxcha
Sun Jul 25, 2004 5:02 am
#4



Pawlin wrote:
Crafting stations use artisan experimentation. We don't know why.






OMFG! I didnt know! Then again i'm master artisan aswell so no wonder. This ... gotta be a bug!? And I thought I knew most things about architect. You learn something everyday as the old saying says eh.
But you say "we dont know" ... as in its inteded? you know it is? can that be? A novice arch schem using artisan exp points *sigh*



_______________________________________________________________________________________
- Curx Curxed; Imperial Colonel, Master TK, Master Swordsman and Master Brawler (Ex MC and MCH).
- Cur Curxed; Master Artisan, Master Merchant and Master Architect.
- Curxed Industries; Housing, Harvestors and Factories
- Curxed Mining Corp.
Ksynia
Sun Jul 25, 2004 11:28 am
#5

Good lord, does everything in this game work on wonky logic, or is just me?



=^_^= Ksynia =^_^=
Master Architect, Master Tailor, Master Artisan & Interior Decorator to the Stars!
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Pawlin
Sun Jul 25, 2004 4:37 pm
#6






Curxcha wrote:





Pawlin wrote:

Crafting stations use artisan experimentation. We don't know why.






...But you say "we dont know" ... as in its inteded? you know it is? can that be? A novice arch schem using artisan exp points *sigh*




I meant "we don't know why" as in we don't know if its a bug or intended. At least as far as I've seen we haven't had any word from the DEVs about it.


It could certainly be a bug. Or it could be intended for some reason. Maybe they wanted to give Novice architects / master Artisans something good to make for some reason. /shrug I wouldn't be too surprised. Hard to imagine the reasoning behind some choices made inside SOE. Sometimes I wonder if circus clowns and kegs of beer are present at their internal meetings.







Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
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