Architect Archive

Thread: What Sells Most

GuyWithGuns
Tue May 31, 2005 9:13 am
#1

I will soon be new to Arch. What sells most? What should I for sure not make?


Thanks much for help.



The Artist Formerly Known as Mjames
I miss "my game."
rubberduck4106
Tue May 31, 2005 9:39 am
#2

Keep a variety of all the houses on your vendor. I also put my resources up for sale at an appropriate price. If they sell, they sell. If they don't, I'll craft with them at some point.


If you stock specialized city buildings (garages, banks, etc), I wouldn't carry any more than one of each. I only make those special ord as they require a bunch of different resources that you'll need from other elite professions (droids, etc...).


White furniture is always a seller, but you'll need some synthetic cloth from factory crates & other specialized copper & aluminum (if you find a nice spawn %, drop as many harvies on it as you can -- you'll be glad later that you did). Make nice-nice w/ a master tailor. They can build a schem forsynth cloth& you can make your own. Other furn is hit & miss.


Always display your tag & you'll get special orders. Unfortunately, sometimes the folks aren't very patient when they ask "How much for xxxx ? How long will it take?" Keep a log book for reference on stuff you've already made so it's handy in those cases and always be ready to send out your vendor's WP.





Dineto To'og
Master Artisan/Architect
Novice Rifleman/Merchant (damn, I'm outta skill points!)
Eclipse
Vendors in Anchorhead Mall just North of Anchorhead Shuttleport
TK42I
Tue May 31, 2005 10:26 am
#3

"City in a bag" is also good. If you have lots of extra resources available I'd suggest crafting one deed for each of the city structure (except the theater) and about 20 small houses and throwing them in a bag. Put the bag on your vendor for several million dollars. It might sit around for a bit, butI do sell one every couple of months for a nice payday.



Netrix Teth
Tempest Galaxy
Dark Order Player Association
Master Architect, Master Shipwright, Master Artisan

Pawlin
Tue May 31, 2005 10:33 am
#4

I wouldn't recommend stocking a zillion gungan head statues. Thats our most efficient grind item so there is way too much supply for the demand.


I pretty much only stock harvesters and crafting stations. In my experience:


For harvesters the heavies sell better than mediums or personals. The style that sells most is mineral and then in order flora, fusion, chemical, gas and water.


Crafting stations with very high ratings ( +40-44) will sell all right. But stations with lower ratings won't move as well.


In my opinion harvesters are the highest demand and profititem. Most people only need 1-2 houses but can use 5-10 harvesters and they might want more than one style like mineral and chemical.


When I've stocked them in the past, houses sell fairly slowly and I could sell smalls just as fast at 9k or 19k.

Paintings and factories will sell but not too fast.


If you're going to stock furniture then I'd recommend making 2 of each item and then see for yourself how fast things sell.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
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"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Turkana
Tue May 31, 2005 11:37 am
#5

I would have to agree with Pawlin. I only operate 2 vendors in my town mall. One is strictly for furniture, the other one for everything else such as harvies, factories, building deeds, and transportation (swoops & speeders).


On my furniture vendor, I try to have at least three or four of everything I can make. The exception is often what I refer to as the "ivory furniture" which requires specific resources which aren't always spawning. My Guild Leader has been trying to entice me to stock paintings but I find that they just sit there and collect dust. Just about every artisan you see has them for sale. I wouldn't tell anyone not to stock paintings--I just feel the market is flooded with them.


On my other vendor, I try to keep a nice variety of house deeds of different styles and sizes. I'm starting to invest more time in Harvies (I've only recently stumbled upon the secret of getting those BER 13's that everyone demands). Crafting stations are something else I'm not too confident about. One of these days, perhaps, I'll dive into the mystery of making those +40 stations.


Swoops go like crazy! I've also thrown in some of the newer speeders that have just become available and I can't keep them in stock.


As for Civic deeds such as shuttleports, hospitals, etc, I wait for special orders. I do have an advertisement on my vendor that I do accept those requests.




anaw
Tue May 31, 2005 1:29 pm
#6

turkana i sendet u a mail .read ur board mail pls



Anaw / Elid Dark(but Pink) Jedi -
Bloodfin

Kettall / Nira - Corbantis - Taking care of your Tailor / ID needs
Dazzydoodle
Tue May 31, 2005 7:20 pm
#7

If you have enough room on your vendor, put at least half a dozen of each type of furniture on your vendor.

I may have ottomans sit for a month, then sell out within a day. Same for armoires, or chests, or...




Why do people pay to play a MMORPG but not want to interact with other people?
Why, SOELA, why? Did the entire management join a cult, and at the same time perform home lobotomies?
It takes less time to look at the stickies than to ask a question and wait for sarcastic replies. So please oh PLEASE ask the same question many times. I enjoy the sarcastic remarks.
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The One Man GANK Squad

Trebjorn
Sat Jun 04, 2005 5:44 am
#8

If you have the resources structures are a high credit sale - what has been posted above is good information.


However, profit is defined in CPU rather than amount. A Heavy Harvester is 30k (roughly) resources and sells for 100'ish (your mileage will vary!) That is to say they sell for 3-5 CPU. Because of the massive amounts of resources involved each sale is a huge bang in your bank account. But, sad to say, you are almost always able to sell the resources for the same - if not more - than the structure (An exception to this is Medium Mineral Harvesters - about the best CPU profit structure out there).


Furniture, on the other hand, is a fairly low comitment in resources - and therefore not so expensive on your vendors.


For instance at 3-4 CPU rounded to a convenient number(tell me if this isn't close to what you see)


Small House 10k

Medium House 60k

Large House110k

Factory 30k

Heavy Harv 125k (4 CPU because of the need for quality stats)


Furniture on the other hand is more like 10 CPU


So a sofa needed 450 units would easily sell for 4500 credits.


Each server is different - and the amount of competition and how reliably stocked YOUR vendor is make a difference - there are times that I can get away with selling furniture for 15 or even 20 CPU. People gobble the stuff up and beg for more.


What to do what to do?


When you have the resources for structures (read I need more $%&^&#$ ORE! here) go ahead and factory run those structural modules - then walls... But in the "down" time between runs pick a piece of furniture - perhaps I can suggest cabinets as a start. White furniture seems to sell better than 'plain' but they are usually not resources you'd have on hand unless you planned for it - make a note of all the white furniture special requirements and start collecting (go ahead and do that now.... I'll wait... Back so soon? Great...). So since you don't HAVE those resources - or all the hide for much of the furniture line.


Regardless of what your structural factory is doing - Make some crap GP Modules - you ARE a master artisan like every other architect I know right? You can use those for lighting (lamps/torches) later.


Remember as well it is all well and good to plaster your name and vendor WP on a STRUCTURE - but people are pretty damn picky when it comes to their household furniture - I certainly am not about to put "WHOOZITs Fine Furnishings (-11 -4455 Naboo)" all over my house! I would, however, put 'Elegant End Table' or even a cabinet labelled 'Gun Locker'


So, keep your day job selling houses and harvs --- but keep that structure factory chunking along with cabinets, couches, and candles!!


Good luck out there!







-----------------------------------------------------------------------------------
Zatt Canto (Scylla, Dantooine -3350, -2300)
Master Architect, Master Artisan, Master Droid Engineer
Stownhart
Sat Jun 04, 2005 6:17 am
#9

As an additional market potential, I have found that getting to know city mayors and keeping tons of small houses and swoops in stock has been a major kick up in my income. But I believe the main ideal behind selling successfully is to understand what the customer is looking for. And I would have to say 9 out of 10 times a customer is looking for a good deal.
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