Architect Archive
Thread: Help Novice to Architect: Extraction Rate and Resource Breakdown
I am new to architect but I've been trying real hard to keep up with the class on the board. Here's my problem:
I am building medium mineral harvesters which require a Light Ore Mining Unit.
Here's the resources I used:
Steel/Metal Requirement: One Resource for all 4 slots
Cold Resistance: 710
Conductivity: 648
Decay Resist: 980
Heat Resistance: 991
Maelability: 359
Overall Quality: 362
Shock Resistance: 983
Unit Toughness: 940
Inert Gas: One Resource used for the 1 required
Decay Resist: 425
Overall Quality: 797
Try #1: OK - I'm running this through the Structure Crafting tool sitting next to an appropriate crafting station in Moenia:
The result is - 28% effectiveness - Base Extraction Rate - 2
Experiment with my 2 points - critical failure: Base Extraction Rate - 1
Try #2: same position, same materials
The result is - 18% effectiveness - Base Extraction Rate - 1
Experimentation is a great success - Base Extraction Rate - 2 (32%)
What the heck am I missing here? Isn't the materials I'm using REALLY good?
Extraction Rate is modified like this according to the schematic:
Heat Resistance - 25%
Shock Resistance - 25%
Unit Toughness - 50%
HELP please.
You can experiment on the final assembly as well. The ore mining unit adds a bonus, like weaponsmith components. That's probably why you aren't getting anything higher.
So you'd have
Light Ore Mining Unit (+2) and your Medium Harvester final assemblywhich you would experiment (let's say) up to +4 for a grand total +6
_-ArchAngel-_ wrote:
You can experiment on the final assembly as well. The ore mining unit adds a bonus, like weaponsmith components. That's probably why you aren't getting anything higher.
So you'd have
Light Ore Mining Unit (+2) and your Medium Harvester final assemblywhich you would experiment (let's say) up to +4 for a grand total +6
So why would my % Effectivenss be so low - when I do the math, it should come out to 96% effective to the unit.
I understand it might add to the overall harvester structure, so is that what the % effetivenss is saying, it's going to add 32% when I put it in the final form?