Architect Archive

Thread: Updated Extraction Rates & Maintenance Costs PLEASE POST

BleedingJawa
Thu Nov 13, 2003 7:23 pm
#1

I know everyone is excited about player cities, but Im looking for some good info on all the harvester changes. Apparently new heavies are getting up to 13 extraction rates& mediums are up to 10. What kind of maintenance costs are people seeing?


I have a bunch of pre-patch heavies with extraction rates of 11. The ones that are still deeded (my 11's & my 7's) say that maintenance rate if 45/hr (13 & 17-extraction Fusions both read 30/hr). However the ones that were up before the patch are saying that the maintenance has been increased by 32cr/hr (from 90) to 122 per hour total because of them being "high efficiency."


Has anyone placed your new ones? Particularly the high-end mediums. I am really upset at the prospect of my 50+ 11-rate heavy harvesters(that I paid premium prices for) are now piss-poor compared to the new updated mediums.


======================================================


For those who have ACTUALLY PLACED NEW & OLD HARVESTERS, please post your extraction rates& maintenance costs for mediums & heavies.


Heavy Harvesters:
Rate:7 - Listed: 45/hr - Actual: ?
Rate: 11 - Listed: 45/hr - Actual: 122/hr


Fusion:
Rate 13 - Listed: 30/hr - Actual: ?
Rate 17 - Listed: 30/hr - Actual: ?





Derek Wildstar: Master CH & Rifleman
Karigon Wildstar: Master CH & Master BE
Online Petshop: WWW.BANTHAMART.COM
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Vacknyr
Thu Nov 13, 2003 7:25 pm
#2

Rate 13 Heavy Actual Cost 144/hr



Vacknyr Dar'Stin
-Master Engineer-

Outside Moenia
Bloodfin
Vacknyr
Thu Nov 13, 2003 7:26 pm
#3

Sorry forgot... My 7 rated Mediums are the same after the patch as they were before...




Vacknyr Dar'Stin
-Master Engineer-

Outside Moenia
Bloodfin
Propolis
Thu Nov 13, 2003 7:40 pm
#4

Interesting solution to the problem! They gave us insane extraction rates, but at a very high price.


Sure, you can have 13 pull harvs, and get an insane amount of a resource, but it is going to be very costly.


I think I'd prefer the old 7 pull medium with the old maint price, than a 10 pullwith 1.5x the maint (which is the recent old heavy rate/maint of course)




Propolis,
Retired Character.
Contact Goa'uld in game, or GoaOld on these boards.
BleedingJawa
Thu Nov 13, 2003 7:47 pm
#5

Well the 13's aren't that costly, it sounds like (now im just ticked about buying all these 11's).


The problem isnt with the heavies being too expensive. The mediums are WAY too effective. Now mediums gather 2.5 times as much as the base rates, and almost as effective as the best heavies which cost significantly more to make & run!?!?!


I'd just prefer they cap all harvesters at 1.5 times their base, and get rid of this extra maintenance stuff which just makes things more confusing.
Personal = 3
Medium = 6
Heavy = 10.5


Those are still very very high numbers.





Derek Wildstar: Master CH & Rifleman
Karigon Wildstar: Master CH & Master BE
Online Petshop: WWW.BANTHAMART.COM
Pet-Stims & Resources: /waypoint -1730 -2800 (Bestine)


Ropock
Thu Nov 13, 2003 11:24 pm
#6

haven't checked the new ones, but i had one medium 7 down and the rate didn't change... looks like they forgot to bump costs on these.... if its gonna stay i'm making a fleet of medium 10's and going that way.



Ropock Epock
Master Architect
Moenia, Naboo - Kettemoor

Interior design screenshots at www.81x.com/gridlokk/SWGdesigns
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