Architect Archive
Thread: Finish item macro bug
After this last patch it seems that sometimes when I use it, it does nothing except eat the materials and close.
I have had it happen when no other crafting tool is going or when I have several going. I have had this happen when near a house private station, a droid private station and (I think) no private station at all.
Has anyone else noticed this?
When youusing a crafting macro and it finishes the process and yet you still get no xp or a time showing, thats because it is a critical failure and the crafting process has just been ended.
You also get it if you are standing too close to a crafting station as that brings up extra options which interfere with the macro.
I lost a medium house and a shuttleport tonight like that.
anybody else doing i the right way and deeds going poof?
Why in the world world would you use this for an item like a shuttleport. Something with 48k in materials should be treated with finesse no? A mediums house with it's 5 walls and 70k materials is the same...
If you're kicking out structire modules, use the macro. Furniture, use the macro. Bread-winning items with tons of materials? Use the mouse. If it fails then... you have a CSR tickets, and hopefully you get one who isn't a know-nothing, can't-help-you, dope.
All that aside - I've had this bug as well... The safest thing I've found is that if you hit Enter for the initial combine, and then hit your macro after the assembly is a success, you're golden ![]()