Architect Archive

Thread: Where am i going wrong when making crafting stations?

AngaLor
Sun Sep 26, 2004 8:13 pm
#1

I recently decided to craft some drafting stations. My initial craft is 30% effectiveness, and they experiment out to 99%...the problem is I am only getting 38.+ stations and i see 45 crafting stations out there...i was wondering if someone could tell me why mine are so low if they experiment out to 99%. Thanks.
Elyssa
Sun Sep 26, 2004 8:24 pm
#2

Experimentation on the subcomponents matters, too.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Pawlin
Sun Sep 26, 2004 8:34 pm
#3

Yes, in order to get the station in the 40's you need very high quality materials for every sub component and the final combine and every part needs to be experimented as high as possible.


Your materials should be >900 for the relevant stats and as close to 1000 as you can find. Each experimentation on each sub part needs to be in the >90% range.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
BarqsRootbeer
Sun Sep 26, 2004 9:14 pm
#4

you don't need any sub componets all you need is high conductivity copper. i was making 44.+ crafting station only useing 991 conductivity copperwith no sub componets and,i don't even have master architech i have the 4 trees but no master.
Elyssa
Sun Sep 26, 2004 10:27 pm
#5

For some unknown reason, crafting stations use Artisan experimentation.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

AngaLor
Sun Sep 26, 2004 11:03 pm
#6

Yes i had 90%+ experimentation on enerything accept the micro sensors and was using Douse copper Conductivity 1000...and they did experiment out to 99%...this is why i am lost...the micro sensors were only 85% maybe that is the problem i do not know....but i would think 99% efficiency is 99% efficiency...seems odd to me that say a 44+ crafting station and a 38+ crafting station would both come from the same level of experimentation on the final craft...thanks the the enlightenments though...
Bandola
Sun Sep 26, 2004 11:12 pm
#7

That is the way of the world, if you are crafting any item where the quality of the components matters, then it matters. When you experiment for the final combine you get a starting point rating which is affected by the quality of the resources AND components used. It is the same when crafting (e.g.) harvesters, if your main mining component is sub-standard then the final combine will not give you the best results, no matter how good the resources used, or how well you do with experimenting. So, you need to have the best possible components as well as resources in that final combine, as they ALL count towards the final quality.

It is logical really, if you build a BMW but put a Fiat engine in, you don't get a BMW quality car....




__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Domandred
Sun Sep 26, 2004 11:30 pm
#8

I think the hardest part in hitting that 40+ is in the Steel first cause the conductivity usually blows. The second part is the Droid Storage as those don't have an experimentation rating that shows meaning that you either have to be a Master DE and make them yourself or trust the DE you work with to make them properly.


First time I tried the DE bent me over on the DSC's and I ended up with crap stations.


Second time I tried I used a DE that I met and started to do business with. He got me some 97's that I tried out. Crafting stations came out to 41.22. I could have hit higher I believe but couldn't get any steel better then 977OQ and 3## CD. Inert Gas was slacking as well only hitting 905.



Master Pilot - RSF
Master Structure Trader
Elder Architect
Elder Merchant
Elder Artisan
Domandred
Sun Sep 26, 2004 11:43 pm
#9






BarqsRootbeer wrote:

you don't need any sub componets all you need is high conductivity copper. i was making 44.+ crafting station only useing 991 conductivity copperwith no sub componets and,i don't even have master architech i have the 4 trees but no master.






I just read this and thought to myself you have to be kidding so I logged back on and pulled out my best copper. Results: You didn't get near 44+ with only copper and no subcomponents.


Best I could do using no subcomponents was 14.8something or other, experimented to 97%. By that logic the BEST you can do with no sub components is 15.00 crafting station. Without subcomponents your stations start at about -6. With 96 Energy Distributors, 97 Droid Storage, 96 GP Modules, 83 Micro Sensors your stations start at about 22% allowing the 40+ station.



Master Pilot - RSF
Master Structure Trader
Elder Architect
Elder Merchant
Elder Artisan
Pawlin
Sun Sep 26, 2004 11:46 pm
#10


Generally you need 95-99% range for the control unit and the droid storage compartment and 85-90% for the MSS. However, the sub components for the MSS also matter. YOu do need to make sure you are using high quality parts for the MSS too, all in the high 90% range. You can get 85% on an MSS without using very good components but that 85% only reflects the % you got in experimentation on the MSS itself and you can't see the effect of good or bad subcomponents otherwise.





BarqsRootbeer wrote:

you don't need any sub componets all you need is high conductivity copper. i was making 44.+ crafting station only useing 991 conductivity copperwith no sub componets ...






That is not right. You need the sub components to get above 15.






Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
LadyGrey
Mon Sep 27, 2004 4:32 am
#11


15 pts of a crafting station come from your resources on the final combine, 5 pts from your 2 control units, 5 pts from your 5 droid storage, and 20 pts from the 2 micro sensor suites (5 pts are from final combine on those, 15 pts fromproduct of the components (EGP, CU, and ED)). The percentages on everything is actually kept out to 6 decimal points, but that only shows up on the final crafting station. So different components, even if they all show 95% for instance, are actually somewhere between 95 and 96% (doesn't round up, always rounds down).

Onecomplication is that the droid storage is dependent on CD and OQ, final combine of station dependent on CD, the EGP, CU, and ED are dependent on OQ, and the final build of the MSS is 1/3 CD and 2/3 OQ. I actually keep my resources separate for thethree stages of building these. One backpack keeps the general electronics material (high OQ), one is for the MSS and droid storage builds (high OQ and CD), and one for the final build of the station (high CD).


Another thing that complicates figuring out what your final percentage will be on the MSS (which accounts for 20 pts of your station), is that the percentages on the EGP, CU, and ED get multiplied together. For instance, if they are all at 90%, then the amount they contribute to the MSS isn't the average, which would be 90%. It is .9 * .9 * .9 = 72.9%. Even if they are all 99%, that comes out to .99 * .99 * .99 = 97.0299%. So the percentages that your EGP, CU and ED come to are quite important for the MSS. Just dropping to 98% for those three components drops their contribution to the MSS to 94.1192%.


Message Edited by LadyGrey on 09-27-2004 05:40 AM



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