Architect Archive
Thread: Weird thing with Heavy Mineral Harvesters
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GummiShooter
Thu Sep 30, 2004 1:35 pm
#1
The last 2 times I made a run of 30 heavy mineral harvesters. Well, since you can't actually put enough components in the input hopper for 30 of them, I always leave out 6 OMU's, then wait until a few are completed andthen I put the remaining 6 OMU's back in. The weird thing is though, that after all 30 harvesters are complete, it actually only used the 6 OMU's I put in later, 'cause both times, I had 54 OMU's left in my input hopper.
Has anyone else encountered the same thing, or can anyone confirm this?
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