Architect Archive

Thread: Question from noob crafter

EZ-JC
Fri May 07, 2004 6:57 am
#1


Hi!


I'm new to the whole crafting side of SWG, and I have a question, that probably seems silly to some of you, but I have no clue, and everyone in game says wait till your master before you worry about it, but I want to make stuff as I go, not just grind through.


Here's my question:

I have heard that you can use experimenting to make you items, how do I do this, and second, what are the benefits?


Thanks ahead of time

Khrag



Khrag / Bu'll


ARCHS & CRAFTS
vendors of fine Architect, Artisan, and CM Items.
700m from Coronet
188 -5444
Bandola
Fri May 07, 2004 7:05 am
#2

Experimentation does not give you the opportunity to make anything, it gives you the opportunity to improve something you are making. At the moment the only thing Architects have a worthwhile experimentation line for is harvesters and crafting stations/tools.


You need to accumulate additional experimentation points, you get these as you progress up through the skills tree, for Architect you get them from the construction branch.






__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

EZ-JC
Fri May 07, 2004 7:14 am
#3

Thanks for the quick reply, it helps a lot!



Khrag / Bu'll


ARCHS & CRAFTS
vendors of fine Architect, Artisan, and CM Items.
700m from Coronet
188 -5444
Pawlin
Fri May 07, 2004 9:43 am
#4

SOE published a guide to experimenting:


http://starwarsgalaxies.station.sony.com/content.jsp?page=Crafting%20Chapter%203


It covers the basics concept and is a basic how to.







Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
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