Architect Archive

Thread: What would NPC Vendors sell Structures for?

Sedryn
Wed Aug 06, 2003 9:09 am
#1

Think about it.. What if only NPC's sold houses? What do you think the price would have been from day 1?


My guesses:
Small 75k
Med 250k
Large500k
Guild 1.5 mil


Try to run the scenario in your head. How would people feel about houses?People would have more respect for them.. They would mean alot more than a dime a dozen I think.




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GrangerAldwin
Wed Aug 06, 2003 9:31 am
#2

I agree. I'd also like to add that my small house is probably worth more than the 75k you suggest. Not only do I use my house as storage and a place to go for safety when I craft items, but it also houses my vendors which have generated far more money than I could even track. Furthermore, I can recover from wounds and heal stat damage when I log off while inside my house. I also have a great location that is very close to the city.

If we had NPC vendors in the game selling vehicles, houses, and starships, you'd see the prices reflect the status that should be associated from purchasing something like that. We wouldn't have people trying to undercut the competition just so they could feed their harvesters.

Hey, maybe that is why we have so much cut-throat competition... the "high" cost of harvester maintenance. If people weren't so worried about paying their bills, they'd sit back and actually wait for a reasonable offer for their items.

Zarcath
Wed Aug 06, 2003 9:41 am
#3

Good point, and it would probably work, if SWG hadn't been set up to be aplayer run economy.

Skedoozy
Wed Aug 06, 2003 10:04 am
#4

Yeah but people would still sell them for 8k because they could. And that would ruin the economy even more. If everyone knew the standard was 75k then the guy selling for 8k would sell all day and make credits hand over fist. Obviously people think they need to sell the goods they make to level.. I guess they never heard of an hours worth of missions to get you that money you need to keep going.



U Skedoozy - Weaponsmith/Architect/Artisan/Merchant k
Skedoozy Mart - Weapons, Architectual Items, Smuggler Goods
Juganoth Valley, Tatooine
- Chilastra. Waypoint -6615 -4790

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Mkappus
Wed Aug 06, 2003 11:09 am
#5

What is the point of a what if? It isn't so why bother pondering it.


On Intrepid folks are getting together and trying to set reasonable prices. Go to your server and try and do that. http://forums.station.sony.com/swg/board/message?board.id=Intrepid&message.id=14741


The economy is what the economy is. What makes me really mad is that it seems that 90% of the people complaining about price are the master architects. You guys don't worry about XP, so now you want the cash. How worried were you about price on the way up?


Don't get mad at people selling for low prices. Get mad at the Devs for not putting in a way to distinguish your products. Or like so many people say, go around and offer to buy up houses, structural mods, walls whatever, and sell them at the price you think is right.


Or do what some folks did and try and organize people in game. Posting on boards is only part of the solution.






Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
MasterBioEngineer
Wed Aug 06, 2003 7:47 pm
#6

all right look i hv seen prices dropping on everything since the game startes i mean d a m n house are gona fall to like 5-10k i recently bought a generik small house for 4k and some bone armour lol i mean when will the insanity end if something isnt done prices will fall to like 1k



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the solution is a workers union ( nice rime)




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