Architect Archive

Thread: Factories still broken.. devs, hello?

Vilkata
Mon Aug 18, 2003 1:36 pm
#1

Why have we not heard a response yet from the devs at least acknowledging that our factories are borked? It took them minutes to respond to people complianing about the house storage (which was annoying, but not destroying piles of resources).


MY FACTORY DOES NOT WORK ANYMORE.


Does it take posts with big bold letters and colours to get attention anymore? I've read some "work arounds" that sometimes make some components work in the factory, such as putting the resources in the input hopper in the order they're listed on the schematic (which is absurd that we have to do such things to get a "live" game to work).


Due to the factory eating resources/components and not producing a product, I have lost 8 wall modules and12 structural modules (both to factory eating them, and to my crit failures on wall modules that WOULD HAVE been produced in the factory), since the large patch; that does not count all the stuff lost before then (power core units) that my 3 week old ticket hasn't been addressed on. I'm losing business every minute this bug isn't being addressed because I can't fill orders since my factory doesn't want to produce items that HAVE to come from a factory, and because I'm losing resources hand-over-fist to either it eating them, or my bugged frequent crit failures since I'm back to producing by hand.


What does it take to get the Devs to acknowledge the bug?


Sergeant Vilkata Grazioso - Master Architect, Master Creature Handler




Master Sergeant Vilkata Grazioso
Leader of Praxis Imperia
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Hiwrac
Mon Aug 18, 2003 1:38 pm
#2

Have you tried replanting your factory? After the patch I had to do this, since then it has run fine with the exception of eating a single power core last night (which is not a new bug).
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