Architect Archive

Thread: Power Problems/animations possible fix

TeeBee
Sat Nov 15, 2003 8:03 am
#1


This works for me and i've tacked it onto GreenMarines reply but i'll put a new post up as well.


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Ithink I have a workaround for the power problem, the power usage hasn't gone up, there appears to be a display bug linked to the animations.


I loaded a fresh harvester with 1 days power/maint, arrived back 8hrs later and I have 16hours maint, 0 power but, the harvester is still running. Added 1hrs power and still at 0, stopped and restarted the harvester I have 16maint, 17power. Tried the same on a 2nd placed last night but without adding extra power, just stopped and restarted (restarting the animation) and the power displayed as I expected.


This is on Chimaera, perhaps someone on a US server could test my theory.




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Final resouce sell out & cheap end of the line weapons
Vendors at Naboo, Theed -5460,3400
EX-Master Weaponsmith, Current Layabout
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