Architect Archive
Thread: So what of the people with skill tapes?
I was able to experiment an ore mining unit to 97% without skill tape. So, does this mean skill tapes are no longer required for highest extract rate? I haven't done a final combine on a harvester to find out what extraction I can get, but if I can experiment that mining unit to that degree, I would think I can for the rest of it with the same ql resources.
On a side note, everytime I went to experiment I had0% risk, no matter if I used all exp points in one shot or not.
Currently it appears +60 experimentation is all you need to hit the max extraction rates. A novice architect with Construction II and Installations IV can make harvesters every bit as good as any master now. Skill tapes are only useful if you want to drop a construction box so you could have even less skills and still hit the top rates.
+100 experimentation for masters was overkill. It turns out +55 was correct all along.