Architect Archive
Thread: Whats the point of a guild hall??
A guild hall is necessary to formally organize a player association.
Without it, a group of players is just that --- a group of players. A guild hall has controls to let you formally register your group's name on the server, add and remove players, assign your PA tag to player names, etc.
There are are controls that let players assign Allegiance to other players, which in turn is supposed to pick the group's leader for a specific time period (I'm not sure if this function is working yet).
You can use the Guild Hall controls to enter and withdraw money from the hall maintenance pool, essentially using it like a PA bank.
Finally, the assumption is that a Guild Hall is the cornerstone for any group wanting to form a recognized Player City (when that feature is included in a future update).
As far as how much Architects charge, there is a very wide range. I wouldn't think you'd find one for much less than 150K (and that would be a VERY cheap price). More likely, you'll have to pay a lot more credits and/or gather resources to buy one. You might also considergetting one of your players to become an Architect, and helping them with resources and money to train up to Master Architect, so they can build your own PA Hall.
A PA makes a huge difference in the ability to organize and even gives you a permanent chat channel (albeit insecure).
As far as cost, a PA hall takes 40,434 low-grade ore, and about 25,000 other resources.
Even at 3:1 that is about 196,000 credits and anyone who is making and selling them for 3:1 is either stupid or...well...
Given the risk of failure when creating the PA and the huge penalty if it did fail I would not expect to see one under 6:1 and even then it would be a bargain.
For all that work I would not take less than 10:1 myself. I mean you have to make 450 structure components alone. However we have seen people giving away small houses so who knows maybe you will find one at 2:1 or even 1:1.
Personally I think architecture is gonna stagnate eventually unless structures either decay, or we can make defensive structures that get blown up i PvP battles. I would prefer the latter, I could imagine a thriving business supplying one side or the other with ion cannons, bunkers and blaster turrets.