Architect Archive

Thread: DEVS: Can we please get all maintenance and power rates by the hour?

pokpro
Mon Jul 14, 2003 7:37 pm
#1

There isn't a country on Earth that calculates everything by the half-hour, so the whole rate thing needs to be fixed. I won't say anything more about the developer who came up with these silly rates per half hour and rates of Kg/Hr which are really units/min if you will please just fix them.


And while you're at it please fix the borked maintenance rates for the heavy harvesters. The Heavy harvester charges 4320 credits per day to maintain right now, and that is also double the "status" rate which no doubt is causing some consternation among the unaware. Also this 4320 rate is much, much higher than someone would be paying for the equivalent 3 and a half personal harvesters.


Lastly making the heavy harvester cost about 50k minerals to build is only furthering the crime perpetrated upon the architect class which is so lot-number limited, and needs to be able to use some heavy harvesters.


After putting up a structure factory and a small house, I'm automatically limited to 7 harvesters maximum, and just can't get by without large harvesters. So right now I'm homeless, but still poor because the rates on these things is so unfair. I've actually only been getting by from donations of friends; it is truly sad that an architect cannot afford anything.



Chocobacca Corellia/Flurry.


A solo architect is totally impossible. I'm not solo, but feel like a bum having to ask donations from my friends all the time. Meanwhile the other crafters among our group and the hunters are always flush with money. How can this be fair.

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