Architect Archive

Thread: Devs READ THIS!!!!!!

Master_P
Wed Jan 07, 2004 3:38 pm
#1

PLEASE add a /move up XX and /move down XX on the furniturs, its stupid that we cant put ting on tables and other ting or hng tings on the wal

I know that its working if we stand in a stairs but few house has stairs! this should bee to hard to fix. and ppl its our job to make the Devs understand that we NEED it!



MysticoN
Chimaera-Europa
12 Pts Master Doctor
Vendor: -2322 -892 (Valhall Mall)
Vendor: -5115, 2891 (HPI Mall)
www.MysticoN.tk (SWG pics)
Master Medic, Master Swordsman and Master Doctor.
ZenDragonMLS
Wed Jan 07, 2004 5:21 pm
#2

I believe that this is already in the "Architect Issues List" pinned at the top of this forum.



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Dronayus
Wed Jan 07, 2004 5:22 pm
#3

I COMPLETELY agree. Why is it that we can make table top lamps, yet when dropped, it goes on the floor. I would really like to hear a dev responce on the idiotic logic of that. Devs have no excuse on that one since that has been here since DAY ONE. And also, why is it that stand up lamps don't emit light? Why have a object that's a lamp, not emit light like torches do. Would it be so hard for them to make stand up lamps produce or emit some kind of light at all. We live in an age of air ships, wheel-less vehicles, walking mechanical weapons and Death Stars, yet our houses are all light by firey sticks. They made streep lamps emit light, though programmed to only produce light at night, but still, they method is out there. Would it be so much to ask that the schem for stand up lamps to include Electronic GSP units so that they can emit light for the interior of houses?! I mean come on devs wake up, stop ignoring simple fixes like this. And please don't say "we're working on it". Something this small and obsure is not like creating a whole new battle system or something. Let there be light!




ABDronayus BA
Dronayus Resources: Twilight's End, Naboo -3021, 5206
Vrischika
Thu Jan 08, 2004 4:19 am
#4

The irony is, that outdoors, Streetlamps can only be seen from about 20m away; similar render distance to houses. They cost 2,500cr a week EACH in maintenance, and count against the decoration lots for a city; typically meaning that the average sized city can have 10 of them in total, and only then if they don't place gardens, Big Gigantic Heads, Fountains, etc, etc.Hardly anyCity ever bothers placing them, and they end up as ridiculously oversized semi-functional interior lamps.
Hunden
Thu Jan 08, 2004 1:06 pm
#5

couple of points...



firstly, saying "devs read this" is a sure fire way to get ignored by the devs. the word "please" can go a long way...



secondly, guess what? you are not the first person to think of this idea. there is a post on this board or the discussion board every second day asking about up and down. this is a known issue and is something our coresponsant has been asking the devs directly about.



so !!!!! to you too




1st holo: BH - done... finaly.
2nd holo - commando - done
3rd holo - BE
Master_P
Thu Jan 08, 2004 1:08 pm
#6

weli agree whit the lamps i have a street lamp in my house, and thats gives just TO mutch light if you have to mutch light in a coro house you get pain in your eyes! and is even worse in a genetic house, what about lamt whit difrent color? anyway we dont need that mutch light in a coro house anyway and in a genetic house, we dont need ANY light! a light in a genetic house just make everything worse



Wel i just need the /move up and /move down commando



The only problem is getting devs to listen to uss




MysticoN
Chimaera-Europa
12 Pts Master Doctor
Vendor: -2322 -892 (Valhall Mall)
Vendor: -5115, 2891 (HPI Mall)
www.MysticoN.tk (SWG pics)
Master Medic, Master Swordsman and Master Doctor.
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