Architect Archive
Thread: PLEASE SOLVE THIS
Had this been a Dev saying that this is completely random, I'd have to agree with Bandola that the statement isn't correct. However, it is a CSR making that comment, and they are only told so much, and even then, some of what they are told is dis-information.
It's true though, that the numbers are completely random, steel would be 1-100% and ore would be more 1-75%. But it is random within the given range of course. Only a true random figure would be consistant with (neg) infinitey to (pos) Infinitey. That's where the only true random comes from, if you want to get technical of course.
I asked about this very question some time ago, I was hoping to see an increase in Ore vein %'s too. I doubt that we'll ever see that happen. We give up higher concentrations for larger fields of the same percentage. Which to me, is actually better. I would prefer to see some 70's in that field, but some 60's do nicely.
I mine my own materials, I have that luxury. To be able to put down 16 Heavies, yes I have 2 accounts, in realitively the same vein and percentage yield, I am actually benefitting from that fact. I grant you, being able to put several down in a 90+ field would be great, but over all, not having a major difference in how much my harvesters yield, and we're talking 1-100 units in 24 and even 48 hours, is great. I can pretty much calculate how long I can be away from my harvesters before I have to pull from them. It allows me more time to myself to do the things in the game I want to.
There is a benefit to having it the way it is, and a detriment to it as well. Ore is the one resource in the game that an Architect simply can not survive without. He needs it in MASS quantities. An Architect generally uses more ore than any combination of resources out there in the game, bar none. I agree, it would be nice to see the veins increase, but I also like things the way they are.
Message Edited by Bandola on 06-02-2004 12:30 AM