Architect Archive
Thread: Cantina signs
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NewJedi
Fri Oct 08, 2004 8:15 am
#1
Dear architects,
A couple Musicians have reported that the sign on their player cantinas sometimes appears inside the building or is otherwise messed up. Have any of you seen this? Any workaround available? I'm happy to pass the /bug on to the devs, but first I'm curious whether it's come up here.
FreebiEaway
Fri Oct 08, 2004 8:25 am
#2
I see this sometimes, though usually closer to the entrance than not. But then I'm usually looking in to the stage area whenever I'm inside..
Freebi Eaway
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"Who says I'm small minded?"
Pawlin
Fri Oct 08, 2004 8:50 am
#3
Our city's cantina sign is kinda weird. So ya they might be flakey. /shrug.
We only make the deeds. We have no impact on the signs.
Elyssa
Fri Oct 08, 2004 8:52 am
#4
Sometime around publish 9 all the merchant signs began showing up sunken into the front area of guild halls. This could be a similar effect.
dimmu-borgir
Fri Oct 08, 2004 9:08 am
#5
now that you mention it... ive never even seen my cantina's sign...
Message Edited by dimmu-borgir on 10-08-2004 09:08 AM
NewJedi
Fri Oct 08, 2004 9:55 am
#6
Hehe, that's what my city's architect says -- "I just make the deeds, I don't know from signs." I just want to make sure I've consulted all possible experts before I mention this to the devs.
Elyssa
Fri Oct 08, 2004 10:18 am
#7
The signs still float out in front of the "round" small generic houses, too. Strangely, they're fine on the Corellian version of those houses. ...or maybe it's the other way around. Either way, the houses look the same but one works and one doesn't.
NewJedi
Fri Oct 08, 2004 2:58 pm
#8
Thanks, Elyssa, that's helpful information. I'll add it to the report I make to the devs about the cantina issue.
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