Architect Archive

Thread: My Bug List.

Anthemion
Mon Mar 14, 2005 3:00 am
#1

My intent with this thread is to generate a consolidated list of bugs that directly impact the products and the profession of Architects. This list reflects my opinion of what is, or is not, a bug. I encourage discussion

  • Ore Mining Units do not crate. They should crate in lots of 10.

  • Experimentation on power generators no longer works as intended.

  • Bestine paintings do not always cycle correctly.

  • Experimentation is not valid for houses, furniture, city structures, and factories. (we hope to get a durability/decay system back someday, but until then remove the unused bars.)

  • Hopper size experimentation is not valid for factories.

  • Silicastic ore recycles to silicastic ore and not sedimentary ore.

  • Some one used /n/n for newline instead of \n\n in the deposit power and pay maintenance interfaces for structures.

  • The last line is the structure status window is formatted improperly.
    I suggest: "Power Consumption: " << N << " units/hr"

  • Lamps do not display graphic in inventory after picked up. (Tallbirch)

That's what I've got off the top of my head. I am also considering missing furniture as a bug, but I think it may be better classified as content.

Message Edited by Anthemion on 03-14-2005 11:46 PM




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