Architect Archive

Thread: New Architect needs advice

fortuneseeker
Tue May 24, 2005 1:32 am
#1

Hi there,


I have just picked up Master Architect with an alt, mainly to help the city I am Mayor of - but I also want to run it as a business.


Having never been a crafter before I am wondering how much I should sell my goods for, is there a link you guys can point me to? Or do you just charge a flat rate per resource used?


Thanks






Kalistra C Mayor, Commerce City
Architecture|Resources | Droids | Loot |Custom Orders

Elder Architect [12pt] | Droid Engineer [12pt] | Elder Artisan [12pt]

Drop off vendor loc @ 3747, -1021 Lok
walcyradiant
Tue May 24, 2005 2:19 am
#2


Varies heavily by product and server as to what range of cpu you can sell. Even then if you find a happy compromise in pricing, you may find adjusting up/down will increase overall profit as well.

Simply put tho, arch's get screwed on cpu cause of a few things...


  1. Our products can use 'grind' quality in almost every aspect of crafting

  2. We tend to attract the undercutters of crafters which drive prices downward

  3. Lastly, we deal in bulk. And since we move such quantities, we can bring prices down while still making money (think wholesaler vsretail store)

Best advice I can give tho...



  • Vendor location (get something close to a starport, more well travelled the better)

  • Vendor well stocked (first impressions ARE everything)

  • Competitive pricing (don't have to undercut, just be competitive - beingfair is relative to your server, so compare)

  • Friendly customer relations (morons and jerks don't keep customers long. be helpful, friendly and informative)

  • Advertise (don't spam, just let people know you exist)

  • Patience - You won't make 25M in one day, your first day... you have to wait a little first. =)

  • Enjoy it, don't make it a freakin job - hardcore crafters find themselves 'working' more than playing... avoid that.

Warning: And below are the ramblings of a tired and going tosleep player... read at your own boredom. =)


Personal experience on my server has shown harvesters to be biggest money maker and easiest product to move. Everyone needs harvesters to mine and usually constant influx of new crafters. Prices for heavies for example have gone from 180k down to 75k in span of a year. I've noticed products using large quantities of resources sell at lower cpu's while those using lower amounts sell at higher cpu's. Kinda goes for all crafters more or less. Arch's can see 2-8cpu on harvesters while 10-20cpu on furniture. Econ101, supply and demand can vary greatly and thus effecting what you can/will sell at. Rather depends on how many new people and population of the game. CU kinda killed my sales far as I noticed, while JTL saw sales doubling from everyone trying to grind out shipwright. Find your wave and ride it til you're comfortable and then try expanding a little into other areas.


It really varies by server so just do a vendor search via bazaar to compare. Just take notes of price ranges for anything you'd consider selling. Maybe look to sell stuff not many others are stocking. I only sell harvesters, which leaves open opportunity for others to sell housing and furniture for example. Find a niche or make one I guess. =)


Everything can sell tho, so I'd recommend selling what interests you and what you can 'afford' to make. Harvesters, housing and city structures tend to hog tons of resources so you'd need a large mining operation or huge bank account to afford it. Furniture deals in much smaller amounts, so lot easier to maintain inventory for those starting out I'd think. If your vendor stays small to medium sized, you could probably stock everything an arch can make.


If you get too popular, you'll find yourself spread thin. Half my vendor limit is used on just harvesters. I won't bother w/ furniture given the huge variety. maybe just doing master lvl stuff would be good tho. Paintings don't sell well, so I wouldn't bother at all. Only ever make those for yourself/friends.


Hrm, I kinda went overboard on answering your original question I guess. Let me know if anything made sense. =)

Message Edited by walcyradiant on 05-24-2005 02:22 AM



Walcy

Back visiting during a free trial.

Last account cancelled as of 12/1/05
Thanks for the memories.
fortuneseeker
Tue May 24, 2005 2:45 am
#3

Thanks for the detailed reply, much appreciated


I have many, many rescources that I have collected since day one and see myself offering and smaller range of larger items (houses, civic structures, harvesters) rather than masses of furniture.


I have just moved to a location outside Kaadara asall of the popular locations (Theed, Cnet, MOP etc) seem to be pretty much full and I'm hoping a bit of forum advertising and competitive prices will see people visit me.


At present I am doing factory runs of walls, generators, power cores etc and hope to have some final builds on my vendors by the weekend.


Any other hints and tips allowing me to set up a well oiled operation would be appreciated.


Thanks!








Kalistra C Mayor, Commerce City
Architecture|Resources | Droids | Loot |Custom Orders

Elder Architect [12pt] | Droid Engineer [12pt] | Elder Artisan [12pt]

Drop off vendor loc @ 3747, -1021 Lok
dantaglo
Tue May 24, 2005 5:34 am
#4


I totally agree with Walcy, my only piece of advice after the perfectly crafted speech is this


Advertise, Advertise, Advertise .. dont spam but Advertise....... and once you get your name out there, you will never have to Advertise again, I havent done it for a year and a half
dkleinw
Tue May 24, 2005 11:00 am
#5

Cheapest and easiest way to advertise is simple fly the "Master Architect" over your name. If you stop for more then 30 seconds in a Space Port with more then 8 people in it, you will likely get a tell requesting items.

For this reason, established Masters rearely fly the prof name. But good way to generate business.

Oceaf
CEO JODZ Industries
12.1 pt
Ussisri
Tue May 24, 2005 11:34 am
#6






fortuneseeker wrote:

At present I am doing factory runs of walls, generators, power cores etc and hope to have some final builds on my vendors by the weekend.


Any other hints and tips allowing me to set up a well oiled operation would be appreciated.








Label all your sub-components with their serial number as this makes it far easier to keep track of them. I just made the mistake of making a schematic witha sub-component that i only had 2 left, when i thought i had over 100.



Ussisri Owic
Akkori
Tue May 24, 2005 4:34 pm
#7

Also, do yourself and everyone here a favor and dont join the ranks of the price-droppers. Hold to your guns and sell stuff at a decent price. Dont cut costs just because someone else does and you want more sales. This is a sure-fire road to burnout as you spend more and more time *working* to keep your vendor stocked, and making less and less money for your effort. This also hurts other Archies around you who may not have the masses of resources stockpiled. They have a slimmer price margin, and you can easily put them out of biz by lowering your prices to beat theirs. There is enough to go around as long as everyone stays sensible. IMO.


I am one of the most expensive architects on my server, and I still sell. I make as much as the few remaining long-time masters, yet I sell about half as much as they do. While they are slaving over several factories and a station, I am out playing with the other crafting prof, or maybe taking pot-shots at local aggro's. I have a lot of structures in my care (about 450k a month maint) , and even so it only takes a few things to sell to pay for my entire weeks overhead.


Just my humble opinion, heheh.....




Odano Akkori
First Mayor of Tempest
Jaxian Bay
Elder DE, Rifleman, Swordsman

Jedi will never be a starting profession...Looted items and quest items will never be better then crafted items, this is not a loot based game...CH will return shortly...CH and BE will not be back in game...Rangers are getting their revamp next!...The stealth system will not be changing in the spy expertise...Need any more examples of things the devs said that did not hold true?
walcyradiant
Tue May 24, 2005 11:44 pm
#8

Forgot one bit of advice that would REALLY help out a new vendor getting started. http://www.geocities.com/illiya_darklight/

Visit that site, download and learn it. Probably tons of advice to be found on merchant forum as to using it. Personally I keep a count of items on my vendor in /notepad ingame, which I modify out of game after viewing sales figures using that program, then update the advertisment I have in trade forum (link in my sig for that matter). By default it'll save mails in a folder, which I rename each month and start a new default folder. Helps keep track of monthly sales plus loading old sales into program became too intensive for my old computer. Basically you type /mailsave ingame, then all new vendor sales are loaded by this program upon opening it up. You canthen view (update your vendor listing in /notepad) and then select thearchive option (saves to that default folder) at which point don't forget to delete the ingame vendor mails. Hope that kinda made sense.


Sorry I rambled again while posting... below I just replied to previously stated advice others gave, basically agreeing and reinforcing just how important it can be.


As Voski stated, advertise to get your name out there. It can't be said enough. It works. But be patient. First 4months or so I didn't make too much but slowly my business started growning and a year later I can say I've pulled in 140M in one month of sales before. That's more than I did in first 6months probably. Takes time, but luckily w/ new vendor search majority of player base can be reached quicker w/o any effort on your part. =)


I see arch businesses in two ways, custom orders and vendors. Starting out it's easier to focus on filling custom orders people place rather than trying to get a fully stocked vendor going. Course if you got the resources and bank roll, why not I guess. Until you actually have one tho, I truely don't think one can grasp the magnitude of resources an arch actually consumes to do business. I once placed an order for 20M units of average duralloy steel. A big name rich crafter on server got interested and asked about becoming an arch too but I explained I'd go through probably 150M units of just ore to even use up that steel. It was a really long term investment, not something I was just jumping on. I get a full backpack of ore and don't think anything of it. I could have it gone in a week. Any other profession can fit their entire resources stock in a bag easy and be set for life. =)


Ussisri had some GREAT advice w/ labelling. I myself stopped using that actual serial #'s cause I go through way too many schems now. Instead I keep it little simple, just sequential numbers or letters. A then B then C, added on component names. Set A of gens, sm structure modules and the mining components all get used up together. Whatever fits your style or mood, idea is just to keep things simple and organized, just minimize confusion. =)



Walcy

Back visiting during a free trial.

Last account cancelled as of 12/1/05
Thanks for the memories.
Peeter-Griffin
Wed May 25, 2005 12:29 am
#9






dkleinw wrote:
Cheapest and easiest way to advertise is simple fly the "Master Architect" over your name. If you stop for more then 30 seconds in a Space Port with more then 8 people in it, you will likely get a tell requesting items.

For this reason, established Masters rearely fly the prof name. But good way to generate business.

Oceaf
CEO JODZ Industries
12.1 pt



Hey, how do you get "Master Architect" to go over your name? I recently got master rebel pilot so it probably says "Alliance Ace Pilot". How would i get it back to master architect and how could i check its there? And like you said, some masters get spammed with orders if their name is up there and take it of, so how do you take it off? This is prbably a really noobish question... but hey, thats not as bad as the fact that i accidentally deleted my vendor when i wanted to make four seperate ones when all the stuff was in it, a few hundred items of furniture actually..... Anyone have any suggestions as to how i can restock it without sitting at the computer for hours clicking and clicking and clicking.........



--------------------------------------------------------------------------------------
No comment...


Peeter Griffin, Ahazi
Master Artisan, Master Architect
I suppourt a pre-NGE SWG!!!
Artsian
Thu May 26, 2005 5:49 pm
#10






Akkori wrote:

Also, do yourself and everyone here a favor and dont join the ranks of the price-droppers. Hold to your guns and sell stuff at a decent price. Dont cut costs just because someone else does and you want more sales. This is a sure-fire road to burnout as you spend more and more time *working* to keep your vendor stocked, and making less and less money for your effort. This also hurts other Archies around you who may not have the masses of resources stockpiled. They have a slimmer price margin, and you can easily put them out of biz by lowering your prices to beat theirs. There is enough to go around as long as everyone stays sensible. IMO.


I am one of the most expensive architects on my server, and I still sell. I make as much as the few remaining long-time masters, yet I sell about half as much as they do. While they are slaving over several factories and a station, I am out playing with the other crafting prof, or maybe taking pot-shots at local aggro's. I have a lot of structures in my care (about 450k a month maint) , and even so it only takes a few things to sell to pay for my entire weeks overhead.


Just my humble opinion, heheh.....






I couldn't agree more! First of all, it amazes me to see archs make things below their cost? What is the logic in that? I've been in this game since the beginning and as an arch....Friendly advice- Make your special orders quickly, ppl come back that way. Keep your prices the same to all customers, be honest. Keep yourself stocked with all parts, parts are the ticket to all of our goods. Also keep yourself stocked in all high sr, hr, dr, ut resources, used to make the parts...don't even mine it, if below 900. You need alot of factories, have your guild mates, or friends lay them for you....structure and equipment to make all you need. I run over 20 ...and care for about 30 in my city....Advertise on your server forum, that has been my success, and 7 vendors that are usually stocked fully, that has been my partner's and my theme since the beginning..."Why search, we have it all". Being an arch is the most fun, you meet wonderful ppl you become friends with, you get to build someones dream city, and if you do it right and honest (not undercutting) you make alot of credits! Also along with Akkori, we are fairly expensive too, but we stop what we are doing to service our customers!


Smiles, Madi













***Architect's Unlimited***
By Madi
Crafting for "YOU" Lowca
Since 2003
Ouxan Bay,Talus 788, -5570

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