Architect Archive
Thread: Starting tonight Post the following bug reports (all architects)
Bug Report:
Tonight at 9:00 P.M. EST until 10:00 P.M. EST, I would like all architects that are able, to go into the game and place individual bug reports for the following in exact detail:
Bug 1:
Factories are randomly malfunctioning. Many times this will occur after running a full (100) item order run. After this or similarly other large runs, the factory ceases to work properly. When you try to create items in it, a few moments later you receive an email stating that (0) items were manufactured. When checking the ingredient hopper, some resources are removed and eaten (usually enough to manufacture one item). This bug will not go away until the server is reset, the factory is picked up and placed back down, etc.
Bug 2:
Critical failures have increased by 3 fold. Mon Calamaris using (best tools and stations) were used for the test scenario. Before the last patch, Mon Calamaris failed roughly 1 out of every 25 to 30 wall modules and 1 out of every 20 to 30 structures. After the patch, Mon Calamaris fail on wall modules roughly 5 out of every 15 attempts (1/3) and structures are failed 1 out of every 5. This has caused many architects to become discouraged and the ranks are faltering due to this. The developers said that failures should have gotten better but rather than listening to us, they have not tested this personally to see how many failures have occured. Critical Failures are bugged horribly.
These are the two biggest bugs going on right now. If we all group together and post these at once, they can't say they missed them in the next few patches.
Thanks mates.