Architect Archive
Thread: Extraction Rates and Storage Capacity (Opinions/Poll)
Holocron, Q-3PO, or _-ArchAngel-_,
Can you confirm that these extraction rates will or will not remain. We do not want to spend excesive time/resources creating rate 10 mines if they will be be changed later. Please be detailed in your response as I see severalpossible scenarios:
1. The experimentation will remain as it is now. (This gets my vote)
2. Storage experimentation will stay and extraction rate will return to the old values. All currently manufactured harvestors will retain pre-nerf values. I.E. all the rate 10's we are building now will be grandfathered and remain at 10.
3. Storage experimentation will stay and extraction rate will return to the old values for all mines regardless.
4. Storage experimentation and extraction rate will both return to the old values, but existing mines will be grandfathered.
5. Storage experimentation and extraction rates will both return to old values regardless.
Everyone,
Please vote 1-5 like this:
/vote 1
Comments here....
Thanks!
Tinkerer, Master Architect, Wanderhome
Looks like we got our answer. As of this mornings patch #3 prevails.
I must say it does irk me that these things are never in the patch notes...
Tinkerer
OK, I am really, really confused now. The rate=10 mines (5 of them) I created yesterday are 7's today, and I just made a new one that came out a 10.
????
Tinkerer
The harvestor in my vendor also retained its extraction rate of 10.
Those that were deeded and in my inventory were reset from 10 to 7.
Tinkerer
i think the fix for the old harvesters with bugged capacites ended up resetting the new harvesters. also noticed that the improved harvesters i had mining,were not effected again,only those in deed form.