Architect Archive

Thread: Sorry but how many items can a guild hall hold now?

Brimstone6
Tue May 10, 2005 4:20 am
#1

400 if I am correct



Master Artisan(retired)
Master Merchant(retired)
Master Architect (retired)
Master Marksmen (retired)
Master Riflemen
Novice Combat Medic (4/0/0/0)
Master Bounty Hunter (Earned xp the hard way, not respec'ed)
l33thaxx0rnam3
Tue May 10, 2005 4:57 am
#2


Lord Pawlin, the FAQ... she needs some quality time.





Anchorhead Southpoint Mall
Just SW of the Anchorhead Shuttleport: -139 -5684
"I assure you, if there were any Rebels here, they would be competitively priced."
Ohi Tinacki (Master Architect & Merchant) / Cayid Cosserris (Master Smuggler & Commando)






Pawlin
Tue May 10, 2005 10:23 am
#3

Q-1.2: How much can you store in a house?


A-1.2: The rule is 100 per lot with a max of 400 , which translates to:


Smalls or medium = 200, Large or Guild = 400. Naboo style 2 small (round) = 100.


Note: House storage limits were changed with patch 13.0






Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Darkmatt
Tue May 10, 2005 12:00 pm
#4

400 ?


800 ?


thanks
l33thaxx0rnam3
Wed May 11, 2005 6:24 am
#5

Pwned! I suck.


Deepest apologies.







Anchorhead Southpoint Mall
Just SW of the Anchorhead Shuttleport: -139 -5684
"I assure you, if there were any Rebels here, they would be competitively priced."
Ohi Tinacki (Master Architect & Merchant) / Cayid Cosserris (Master Smuggler & Commando)






Darkmatt
Thu May 12, 2005 1:31 pm
#6

thank you
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