Architect Archive

Thread: IGN interview The proverbial last straw.

SonOfAGhost
Fri May 06, 2005 8:45 am
#1

The whole interview is pretty much the same damage-control spinmeister bunk as in the MMORPG.com Q&A. This gem from the last page just takes the cake though. No more of my money for SOE.

"IGNPC: Let's talk about the practical implementation of the upgrade. Why did you guys decide to go live with it when you did?

Dallas Dickinson: We've been testing it for a full month, both internally and on the test center. We were simply not at the point of getting enough feedback from people. A number of things had come out, and we had fixed all of them."



S'onova-Qhost Beeblebrox of Bloodfin


It's not an MMORPG anymore, just an ORPG. The only thing massive is the extent to which SOE screwed up and there's not going to be anyone left for multiplayer
Pawlin
Fri May 06, 2005 10:20 am
#2

LOL. Thats hilarious.






Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

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"Worst FF ever *thumbsdown*" -- Pawlin fan club
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** Please refer to Elyssa's answer
Dazzydoodle
Fri May 06, 2005 10:42 am
#3

"as opposed to our local testers where we just have many 30-40 people"

Huh. I visited the test cetner a couple times. I saw that many people near the ports spamming their disgust (plus a number of others in the field testing...) Maybe I just got lucky (man I like saying that. I don't say that enough).

HAM... confusing? To who? Comeon, the description of the attacks say if it's screing the target's mind etc.... I mean, I know a few people who wouldn't be able to figure that sort of thing out. I have the dubious pleasure of working with them. They call me on my off days to ask how to turn on the computer...

And all this about how they couldn't make tough creatures... ugh. Create a new class of armor with a new type of damage reasignment, on that a targeted attack to one pool is spread umong all three. Make it rare in NPC's for the tough fights in a new dungeon, make the materials for it insane so that armorsmiths will charge a lot, and with a small patch you've fixed everything. Which is what the interviewees miss, a few small patches would fix all their problems with less fuss, less work, lost decreased revenue for players leaving, less money spent on developement, than a massive upgrade.

"I'm going to chalk this one up to a misconception. We changed the statistics on almost all the items that interact with the combat game, but we kept their relative values the same." And the rest of the paragraph... These guys should be politicians, seeing their mastery of doublespeak...




Why do people pay to play a MMORPG but not want to interact with other people?
Why, SOELA, why? Did the entire management join a cult, and at the same time perform home lobotomies?
It takes less time to look at the stickies than to ask a question and wait for sarcastic replies. So please oh PLEASE ask the same question many times. I enjoy the sarcastic remarks.
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Pawlin
Fri May 06, 2005 11:08 am
#4






Dazzydoodle wrote:

"I'm going to chalk this one up to a misconception. We changed the statistics on almost all the items that interact with the combat game, but we kept their relative values the same." And the rest of the paragraph... These guys should be politicians, seeing their mastery of doublespeak...





Yeah the thing is that its misconception that SOE CAUSED. They changed the stats on all the armor and weapons. They didn't tell us how the new stats worked or how they related to the old stats. Then customers see their number go from 1500 down to 1000 without having any idea what the old and new number ranges are or how old relates to new. Some people are unhappy about that. Wonder why?



Here's another good one:

"IGNPC: But the new group focus means that it's harder for players to play solo.


Dallas Dickinson: I think that's a common misconception. It's certainly slightly harder for you to solo... "


/squint


I am not sure if he understands what the word "misconception" means.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
SonOfAGhost
Fri May 06, 2005 11:41 am
#5


Pawlin wrote:

I am not sure if he understands what the word "misconception" means.






LOL yeah, there's been much paraphrasing of The Princess Bride around the forums lately.

"What? We've lost tens of thousands of paying customers? Inconceivable!"
"You keep saying that word. I don't think it means what you think it means."



S'onova-Qhost Beeblebrox of Bloodfin


It's not an MMORPG anymore, just an ORPG. The only thing massive is the extent to which SOE screwed up and there's not going to be anyone left for multiplayer
Elyssa
Fri May 06, 2005 1:26 pm
#6

Heh...

I was SO gonna make a Princess Bride reference but you beat me to it.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Cafa
Sat May 07, 2005 11:00 pm
#7

The fact that these baboons still have the license only shows the apparent lack of quality that has permeated LA. I'm still stunned that they have lost thousands of accounts and call us morons to justify it. Would that I had that ability with my RL work.


On a lighter note, I bet the correspondence boards are quiet these days.


Fivo Asia





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and watch you die. -- Straker Atrella

Spymaster2
Sun May 08, 2005 3:54 am
#8

The whole first page of that interview is nothing but a huge insult. They might as well just say...


"The players are all idiots, it'll take them a couple weeksto figure out the CU, then they'll like it"


I figured out the CU while it was still on test. Iwasted a goodthree days away from my main figureing out how bad the CU was. It's insulting to read thatthese morons thinkthe reason we don't like the CU is that we still can't figure out how to play it.

l33thaxx0rnam3
Mon May 09, 2005 4:35 am
#9


To find out what's going on, IGN talks to two Producers and a Marketing manager? Comedy GOLD







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jc74
Thu May 12, 2005 1:10 am
#10

Hmm, that's very dissapointing.


So the thousands of entries on the forums, the hundreds and hundreds of bugs created on testcenter, all the people expressing their anger in game, is "not enough feedback".


Methinks these people should try playing the game sometimes on a server with lots of people!




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ASHRID
Fri May 13, 2005 6:37 am
#11


SonOfAGhost wrote:
It's not an MMORPG anymore, just an ORPG. The only thing massive is the extent to which SOE screwed up and there's not going to be anyone left for multiplayer




Actually I'd dispute that - the CU pretty much ensured that any role players got the shaft, its more of an OPvP/E now :-(.......
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