Architect Archive

Thread: can the factory bug be fixed?

RazBlack
Wed Jul 23, 2003 5:27 pm
#1

I mean really.. how hard can this be to fix in like a couple days of real computer programming?

If usera.hopper.access = true

open.the.dang.hopper

end if

if userb.admin = true

let.them.do.what.they.want

end if


Wow, there it is... now put that in your pipe and smoke it!



DECADAI
-IMPERIAL SOLDIER-
Gorath (Master Weaponsmith / Smuggler ) | Scylla (Master Doctor /Master Pistoleer)
"That thug chased me right into the medical center.... what nerve!" - me


Arkalius
Wed Jul 23, 2003 6:44 pm
#2

Considering the fact that you have absolutely no idea how the code works, you can't assume that it's easy to fix.





-Arkalius Darksky, Master Architect, Bloodfin
Cheldin-Bria
Wed Jul 23, 2003 9:52 pm
#3

Also, considering SWG is written in C++ and not BASIC, you have a basic (pardon the pun) logicerror by using the wrong operators.


If ( usera.hopper.access == true ) {


open.the.dang.hopper;


}


For all you non-programming types out there, my apologies.




Needmore Minerals -- Master Artisan, Master Medic, Master Doctor, Master BS'er

If you got the poison, I gots the remedy

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