Architect Archive

Thread: The DAY has Come!

holy_might
Thu Jul 24, 2003 2:18 am
#1

Im not architech but u guys need to get ur economy prices going, or else u guys gonna go poof...



Karoo Zenetti

Imperial Soldier

Bria Galaxy
Alfie
Thu Jul 24, 2003 2:24 am
#2

when the architects go POOF, then there will be a higher demand vs low supply

then prices will go up.


self regulating environment.



-
Alfie @ Eclipse
Medical Resources and Use List @ http://elvin.net/swg
Phiyarg
Thu Jul 24, 2003 7:14 am
#3

well mr might, weapon/armor smiths charge much more thatn we do by the resourse. so your saying we should give them away?



______________________________________________________

Ozzy Sigma

Master Creature Handler//Master Bounty Hunter

Militia of Valley of Death, Tat.

Yeah that's right I am a MBH for the XPs, i dont hunt jedi, DONT HATE!!
Member of Lords of Star Wars
Happy SWG Player since July 5, 2003
Copious
Thu Jul 24, 2003 7:19 am
#4

Who says making houses is the only way to make money as an architect? You make MORE money selling furniture than you do selling the actual house. Trust me.



Copious
Kettemoor
Master Architect and Artisian
Timdini
Thu Jul 24, 2003 7:25 am
#5

Does anyone else find it funny that we depreciate our resources when we combine them into Structures?

I get more $$$ by just selling my resources to other crafters...heck I even sell to other Architects THOUSANDS of LG ore a day.



Omni - "If it ain't FUZZY, you're better off naked."
[FUZZY Armorsmith] Naboo.Theed.Goontown.-3890.3869
ValrKirian
Thu Jul 24, 2003 12:00 pm
#6

Ok people its time to stand up for your rights!

We see what the Devs did to the probot problem. they have just made droids a consumable item.

Is it just me or do Architects stand alone now as the the only crafters of permenant structures? So you pay maint, does that really make it a consumable? NO. You have to pay maint for the structure to even work, i.e. harvestors/factories.

Seriously we DO NOT HAVE comsumable structures, I have been screaming this since day 4 of live when I made Novice Arch and confronted the people undercuting the price of small houses on Ahazi. I Made very few friends doing that, but the issue has to be addressed.

How many of you have read the thread by the WeaponCrafter who has 4 million credits and no reason to make money?

Seems to me a Large house could cost 2 million Credits if we ALL had the ability to treat the market as a real one not a game market.

Ok, so maybe 2 million credits is too high, "noone will be able to afford a large house", yeah right... Large houses are a luxury Item not a staple.

Why do we allow other proffesions to enforce pricing guidlines for our Craft?

I say with failure rates, the massive amounts of resources required for structures compared to other crafts, 30-50 cr per resource is NOT unreasonable for any structure.

You can do the math, I have to goto bed now (Jury Duty come morning).

Please, people I emplore you, it is not to late to change the pricing structure of Structures. Each server needs to have a Mutual agreement amoung the Architects, there is enough business out there, we only sell ourselves short when we cut prices.







* Valr Kirian * Ernie No'Yume * Krenz *


CRIMSON ORDER






SNOGWAFFLE PIRATE


MagusAlbertus
Thu Jul 24, 2003 12:26 pm
#7

i agree. we need to come up with a price here and now, and have the rest of us stick to it.



there are a limited number of buyers out there, and we only hurt ourselves by selling cheap.... but people are stupid... so:


we need resources to be reduced, this is the ONLY way to make it so that people THINK about what they are going to build.


crit-failing should be removed compleatly from houses in this system. No other profession can have 1/2 a million credits on the table, and loose it all because of one bad click.


no sr. that is not cool, and the hassle that i go through for a fusion generator MUST be more than some wepon smith goes throu.

Asianguy
Thu Jul 24, 2003 12:47 pm
#8

how about instead of price fixing, convince the devs to make experimentation actually do something

then architects would also have their reputations to work with. reputation from experimentation is why those weaponsmiths/armorsmiths who are known for quality are able to get rich
toolman70
Thu Jul 24, 2003 12:59 pm
#9

Listen when player cities come around there will be more work for the Architects that Master there skill than you can shake a stick at . More people will join the game when the space expansion comes around , so there will always be somewhat of a revolving door to our items ...Player cities are the big one , I believe we will get a HUGE amount of new structures to make ..Who else will make the fountains or the birdbaths LOL

Page 1 of 1
Previous Next