Architect Archive
Thread: Bug thread?
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Splutty
Tue Aug 10, 2004 5:48 am
#1
Hey all.
Where's the 'current live bugs' sticky thread in the architect forum? Isn't it time we had one
I'd like to add my 'factories are hungry' bit to it.
Mad.
Where's the 'current live bugs' sticky thread in the architect forum? Isn't it time we had one
Mad.
Jaspor
Fri Jul 29, 2005 7:57 am
#2
I know this is probably here already somewhere, but I can't find it... Well, I did find a post to an external site that listed issues in one of the stickies, but since regular posters can't post there...
Do we have like an "official" bug thread here somewhere?
I mean, aside from the ones that say "Smugglers can't Smuggle" ? 
If they're going to be fixing bugs short term, maybe it would make sense to make some noise about at least getting some of ours fixed. For those of us who are crazy (masochistic? hrm, did I spell that right? too lazy to look it up) enough to stick around a bit longer. ;P
I'll start it, since this one is annoying the poop out of me:
1) Slice caps on weapons! Why, oh, dear God, why can we not slice weapon damage up to the crafting damage cap? Where the heck are these lower numbers coming from, why do they seem to be random (some weapons seem to slice to within 6 points of the crafted cap, while others will only get within 40 points of it!), and is this, in fact, a bug or "working as intended"? If it's working as intended... uhhhhh, why?
2) Sometimes a weapon slice will use up the component and NOT increase the max damage! Related to #1, but different. Sometimes you will get the message saying something like "That weapon has already had its energy boosted to its max" that will prevent you from applying the slice. Which makes sense. However, sometimes you do NOT get this message, the slice is applied, using up the components and the customization points, but no increase to max damage happens. I'm pretty sure this is related to the seemingly random implementation of #1 above.
3) The Critical Hit slice does not work! No extra damage gets applied when this slice is used on a weapon and an actual +CRITICAL+ hit is landed on a target.
4) Cannot slice bio-linked items! Confirmed as a bug by Blixtev, and he claims to have a fix coming soon, but I'll leave it here until we see the fix. 
5) Low Blow does not do a Knockdown. It used to. Its description says it does. But it doesn't. How can Smuggler be said to be a "5" in Crowd Control when we don't even get a ranged Knockdown?
I'll stop there for now.
Sorry if there's already a thread like this, please point me to it. 
dlc3007
Fri Jul 29, 2005 8:05 am
#3
Want to add in the loot drop rate?
Of course, it was GM that was going to keep an eye on it, so I wouldn't expect any action any time soon. Like anyone else would have the interest/insight to judge a proper drop rate.....
Jaspor
Fri Jul 29, 2005 8:17 am
#4
Oh yeah, loot rate drop, good one!
I'm keeping an eye on those new BH missions though, maybe those will produce a decent influx of slicing components? I doubt it, but there's some talk....
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