Architect Archive

Thread: Question about solar generators

Beezelzebub
Fri Nov 28, 2003 5:18 am
#1

I can quite easily craft BXR 9 wind generators but I tried to craft a solar generator last night and only got BXR 7. I experimented on this with great success and the generator was created as a great success. I am a 2 3 2 3 architect and i would have thought that solar generators should be able to gather more resources as they are higher up the architect tree. I presume that a BXR 7 solar gen would not gather as much energy as a BXR 9 wind gen. Can you tell me what I should be able to experiment the solar gens up to and can you tell me any reason why my one turned out so crap?



Thanks



BEZ - FarStar

MattDaComputerGuy
Fri Nov 28, 2003 6:02 am
#2

Well:


All harvesters were recently changed. They all have lower ER unless expirimented, this is why you will get 1 ER on a personal harvester without expirimentation! Same thing happens with winds and solars, they goa little lower... A wind currently cna be expirimented on, leaving the maximum ER of a wind at 9 KG/hour. A solar currently CAN'T be expirimented on. SO until they fix this, solars aren't going to be very popular...


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