Architect Archive
Thread: Max rate on solar? Also does quality matter on non-exp parts?
If you can't experiment on it, then quality doesn't matter for it... Basically nothing but the mining unit (or equivalent component) and the final combine matter for quality resources.
On a different topic, anyone been able to tell any difference in the final build using cheap material in generators, walls, storage modules, etc? Things that don't have exp stages...
I have tried wasting "good" material on some parts and "bad" material and cannot really tell any difference. Mining units/fluid pumps/etc DO seem to have an effect, just the no exp stage ones seem pointless. Anybody?
I would have to say yes, the BER is stuck at 8. I have tried using my high and low stat steel, ore and chem., during the final construction and it doesn’t seem to make a difference.
Eirn
Master Architect
Starsider
Hi,
you can make Wind Generators cause they are from the Artisan-Tree and not buged, like Fusions and Solars are.
Read ya.
I've only been an Architect for a couple of days, so I haven't made any solars yet. However it sounds like they may not be worth the trouble if they're an 8 BER. Last night I crafted a personal wind generator with a 9 BER. Or does solar have other advantages over wind?
- Alee