Architect Archive

Thread: Max rate on solar? Also does quality matter on non-exp parts?

Arkalius
Mon Dec 01, 2003 2:03 pm
#1

If you can't experiment on it, then quality doesn't matter for it... Basically nothing but the mining unit (or equivalent component) and the final combine matter for quality resources.





-Arkalius Darksky, Master Architect, Bloodfin
Ikoroo
Mon Dec 01, 2003 2:15 pm
#2

I would tend to agree with Ark but... Then it should be safe to assume that all solars crafted from now on will be BER 8's. This doesn't explain the 7 I made last night to go along with my 2 eights, I seem to remember choosing higer quality steel for the manufacturing mech. for the 2 eights. Was this just a freak thing???



Ikoroo Novice Bounty Hunter, Shadowfire
Ilad Novice Architect, Shadowfire
Glug
Mon Dec 01, 2003 2:48 pm
#3

inquiring minds want to know..



R.I.P. Glug - April 26th 2004

Now a hero in Paragon City. A B

RazorBluewing
Tue Dec 02, 2003 1:58 am
#4

Is the max rate on solar set to 8? I believe it is, but don't have supreme material to try to get better. Best I have achieved so far is 8.


On a different topic, anyone been able to tell any difference in the final build using cheap material in generators, walls, storage modules, etc? Things that don't have exp stages...

I have tried wasting "good" material on some parts and "bad" material and cannot really tell any difference. Mining units/fluid pumps/etc DO seem to have an effect, just the no exp stage ones seem pointless. Anybody?
Zypen
Tue Dec 02, 2003 2:33 am
#5

I would have to say yes, the BER is stuck at 8. I have tried using my high and low stat steel, ore and chem., during the final construction and it doesn’t seem to make a difference.


Eirn
Master Architect
Starsider

R5-G8
Tue Dec 02, 2003 4:01 am
#6

so, solar's are stuck at 8? Why can I make wind generators that are BER 9?



Gorg'in
Master Pilot (all nine of them)
Has returned, again, sorry
Moepple
Tue Dec 02, 2003 5:11 am
#7

Hi,


you can make Wind Generators cause they are from the Artisan-Tree and not buged, like Fusions and Solars are.


Read ya.

FinalCid_Highwind
Tue Dec 02, 2003 5:56 am
#8

Just to interject. You can exp. on walls. The higher the quality the more storage space you have before the exping. for the finished product.



RAW FISH!? Nah it'll never catch on.
Travin64068
Tue Dec 02, 2003 6:10 am
#9

I've only been an Architect for a couple of days, so I haven't made any solars yet. However it sounds like they may not be worth the trouble if they're an 8 BER. Last night I crafted a personal wind generator with a 9 BER. Or does solar have other advantages over wind?


- Alee




Travin Greytin - Master Doctor - Master BE (12 point)
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Ivoe Greytin - Master Bounty Hunter - Master Creature Handler
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RotorofCorRng
Tue Dec 02, 2003 6:54 am
#10

The tangible advantage of Solar over wind are: Solars get a higher veins, i.e. a 38% Wind vein is pretty good. By comparison Solar energy is usually around 45% and up. Also solar gets better PE. However, in the grand scheme of things, a 8BER solar is a hard sale over a way cheaper 9BER wind gen. I sell my 9BER wind gens at 3k ea, which is an insane profit, like hot cakes. My solars, I stopped making them unless someone requests them 'cause they were stagnating.



Rotor - Will cease to exist May 3rd.
Ikoroo
Tue Dec 02, 2003 7:17 am
#11

Sounds like my experience with the 7 was just a freak thing after all. Oh well, My Solar and Wind Generators are pretty much just sitting in my vendor at 2.5k and 15k but why use one of your lots on a WG or SG when you can plop a 10BER Med Min. down on 80% radio?



Ikoroo Novice Bounty Hunter, Shadowfire
Ilad Novice Architect, Shadowfire
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