Architect Archive

Thread: Is it just me or?

Soluss
Thu Nov 13, 2003 5:59 pm
#1

Did the patch notes say under Smuggler that they increased BH xp and mission payout. I swear its there yet I log in and see no change on the terminal. Im 8k into lvl 2 now. Or maby they just raised lvl 3?




Soluss

maldito2
Thu Nov 13, 2003 6:04 pm
#2

they didn't raise it, not even mission payout, former Im glad to hear, latter im disappointed in




Oquosa
Ex- "Pre xp raise" Master Bounty Hunter

17 professions later I'm sticking with pistoleer.
Bye bye jedi Dreams!!
sanfordthejunkman
Thu Feb 05, 2004 12:50 pm
#3

Somebody try to expalin the maint time left and power left for harvestors to me. Is the power/maint time in game time or RL time. I ask due to just mondayI put in enough maint and power into all my harvestors. Total matched for all 4 days in both slots power/maint. Ok thats 4 days wellI come back 2 days later and half my heavy harvestersare6 hours on power and 12 hours on maint while some are 1 day 11 hours on power 2 days1 hourmaint. All have the same maint value and power consumption. W@T@F is up with that. Anybody else with this issue or am i missing something on those times???



sanford'the Junkman
Sanford and Son Junkyard
Master artisan --- Master Shipwright --- Master droid engineer -- 3 1 3 4 Merchant

Shop on Corellia 2056 -4325

Junk?... What junk!... These are all antiques.
LadyLeala
Thu Feb 05, 2004 2:04 pm
#4






LadyGrey wrote:
There is a bug where power doesn't show correctly. If you stop the harvester, and then start it again, and then look at the power you have left, it should show correctly. I set up a macro to do this with every harvester as I check it, plus it brings up the structure status:

/harvesterDeactivate;
/pause 1;
/harvesterActivate;
/pause 1;
/stru;



This bug is reportedly fixed on TC.




Wayfarer's Designs

Relocating on CHILASTRA

CLOSED UNTIL FURTHER NOTICE


sanfordthejunkman
Thu Feb 05, 2004 3:27 pm
#5

thanks for the info. If it was fixed its broken again then.



sanford'the Junkman
Sanford and Son Junkyard
Master artisan --- Master Shipwright --- Master droid engineer -- 3 1 3 4 Merchant

Shop on Corellia 2056 -4325

Junk?... What junk!... These are all antiques.
Dvnce
Thu Feb 05, 2004 3:35 pm
#6






LadyLeala wrote:





LadyGrey wrote:
There is a bug where power doesn't show correctly. If you stop the harvester, and then start it again, and then look at the power you have left, it should show correctly. I set up a macro to do this with every harvester as I check it, plus it brings up the structure status:

/harvesterDeactivate;
/pause 1;
/harvesterActivate;
/pause 1;
/stru;



This bug is reportedly fixed on TC.







Im testing the fix now..




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

LadyGrey
Fri Feb 06, 2004 1:20 am
#7

There is a bug where power doesn't show correctly. If you stop the harvester, and then start it again, and then look at the power you have left, it should show correctly. I set up a macro to do this with every harvester as I check it, plus it brings up the structure status:

/harvesterDeactivate;
/pause 1;
/harvesterActivate;
/pause 1;
/stru;



/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
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