Architect Archive
Thread: noob question on Walls
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walcyradiant
Thu Feb 05, 2004 5:22 am
#1
When schematics call for 'similar' instead of 'identical' components, what the heck does that specifically mean!? Just any wall/module okay constructed from any resources? Does it imply the component just needs the same name, so using default name is always okay?
Reason for asking is I figured I'd grind away walls to make master architect (novice atm) and then use those constructed walls to make all the heavies I'm wanting for myself... but is this going to be a disappointment when i reach master and have all my experiment pts only to find i can't use all those walls in the construction of harvesters? What specifically does 'similar' mean or require of a component for it to qualify for use in a schematic? many thanks in advance for any clarification on this.
Walcy
Dvnce
Thu Feb 05, 2004 5:35 am
#2
Means that you dont have to use identical(factory crafted) items for those componants. So as long as its a wall or a structure mod. it will work.. . Which also means that if you stored away all those walls you make to master that you can use them all. in the future.. no matter what quality they were..
Onix
Thu Feb 05, 2004 5:36 am
#3
Hi, Welcome to our forums! Similar walls simply mean any wall you can craft just as long as they look like each other. Identical walls would have to be produced by a factory using the same materials youused in the Schematics..
Bandola
Thu Feb 05, 2004 6:01 am
#4
and so far as I am aware NOTHING (yet) calls for 'identical' structural modules or wall modules.So make as many as you can store
LadyLeala
Thu Feb 05, 2004 8:48 am
#5
Just to note:
Sometimes you need to make sub-components in order to make a certain item. A perfect example of this is the wall modules. Each wall module, as you know, requires 10 structural modules.
Later on, you are going to want to make wall modules in factories. It's not uncommon to burn through a few hundred walls in a single evening of crafting... and you don't really want to click and craft 3000 structural modules, do you? 
So you use a factory!
Now, when you create your schematic for the wall modules, and add in the 10 structural modules, there is no serial # added.
What does this mean?
Well, it means that in order to make more walls from that same schematic, you can use ANY structural modules. They can be hand crafted, factory made, made by a friend, or bought off the bazaar. Doesn't matter. It will accept ANY structural module.
This is very handy because it allows you to continue using the same Wall Module schematic until you've used up your metal/ore, or until you've made your full 1000. 
Just thought I'd post that there, even though I'm sure it's been posted elsewhere...
LadyLeala
Thu Feb 05, 2004 8:50 am
#6
Oh yeah... and one other thing: I think that's a great way to get to Master Architect. And yes, you will be able to use all of those walls in your heavy harvestors. You will need tons of them. ![]()
Also keep in mind that the quality of your wall DOES NOT affect the quality of your harvestor. So grinding resources is great to use. ![]()
Ender007
Thu Feb 05, 2004 11:17 am
#7
I actually think this is a great strategy if your not a holo grinder. Walls can get very resource expensive when your making heavys that require 6 or 7 of them. If you have them stocked up and saved you will be set when you make master.
walcyradiant
Thu Feb 05, 2004 7:45 pm
#8
I was so impressed w/ how helpful these answers were, i'm posting a THANK YOU. =)
Now to go grind out master tonight so I can plop so heavies down. =)
Walcy (very thankful)
Bandola
Fri Feb 06, 2004 2:07 am
#9
One more thing, if you find you reach a point where you cannot store any more walls (allowing for needing some available slots for other uses and after using all the options available to you, backpacks, vendors, factory hoppers etc.), yet still want to make walls for the xp, then try to contact a master architect on your server. Most are willing to buy walls at a fair price. You may also want to try to find an arch that would be willing to trade your hand made walls for factory made ones from time to time. This may be difficult, but would be a major help for you since you could then store 10x as many.
PhaereRalsin
Fri Feb 06, 2004 6:51 am
#10
And yes thre are schematics that call for Identical Walls, i just crafted 3 buildings last night, that called for identical (crated) walls. So it does happen.
Bandola
Fri Feb 06, 2004 7:02 am
#11
nope, just checked all my schematics, couldn't find one deed that required identical wall modules or structural modules. Are you sure you are not thinking of structural storage modules.These are quite a different matter, both these and small structural storage modules need to be identical ifmore than one is needed.
Bandola
Fri Feb 06, 2004 7:03 am
#12
...unless I missed something, which is possible.
(I will be glad when I get edit next week
)
PhaereRalsin
Fri Feb 06, 2004 7:36 am
#13
I could swear in the Guild Hall, and the Shuttleport i crafted, it called for identical walls, i may be mistaken 
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