Architect Archive
Thread: Factory's Questions... (structural)
I am about to make inroads into making my own fusion and hvy harvs!!! I wonder if firstly anyone would be kind enough to point out things to look out for to avoid bugs etc as I hear the factory crates are really bugged?
Also I would like to know if when making say 2 identical power cores or such you need identical subcomponents (like a manufactoring mech needs a generator). I 'm guessing they do.
Any other useful help on factories would be appreciated.
Thanks - Callypso - Eclipse
I stick with medium harvesters, since the heavies don't give you twice the medium. OTOH, I do have to put up with maintaining over 30 harvesters.
Factory crates _are_ bugged, but the usual solution is to drop them in your house, wait a few minutes, then pick them up and pull the items.
Identical Power Cores need identical pieces parts (energy distributor,etc.). Note that Power Cores in factories are bugged. You won't get as many power cores as you put in resources for, and you'll have left over resources for power cores that don't get built, but not all of them.
Kristi Morningstar, Master Architect, Chilastra, Tatooine, near Mos Eisley
AndonSage2 wrote:
I stick with medium harvesters, since the heavies don't give you twice the medium. OTOH, I do have to put up with maintaining over 30 harvesters.
Factory crates _are_ bugged, but the usual solution is to drop them in your house, wait a few minutes, then pick them up and pull the items.
Identical Power Cores need identical pieces parts (energy distributor,etc.). Note that Power Cores in factories are bugged. You won't get as many power cores as you put in resources for, and you'll have left over resources for power cores that don't get built, but not all of them.
Kristi Morningstar, Master Architect, Chilastra, Tatooine, near Mos Eisley
You don't need to drop them in your house mate. ![]()
You can either trade them to a friend and have them pull out a few and hand you the stack back, or you can place the crate in your backpack container (double-click the crate a few times) and then place the crate back in your inventory. After a few minutes it will unbug.
Heavy Harvesters rock.
Yes they are unbelievable expensive to build compaired to mediums but when you walk up toyour three heavy's mining ore and then the left over mediums next to them you will see a difference.
And Fusion power is a great deal better than solar collectors.
The sticker shock to my buyers is kinda funny to see. Going from 20K for a medium to 150K for a heavy is alot to swallow. I am selling them as fast as I can make them though. 2-3 per day now that my own mediums have been replaced.
To hell with houses and the noob selling their sells for 5K each. I sell factories and harvesters. When the Devs get around to fixing the bug in Med/Heavy FarmsNEXT YEAR, I will have a solid week of building those backordered Farms.