Architect Archive

Thread: A bluddy good idea, if I do say so myself (Please read)

NZSithSniper
Sat Jul 02, 2005 10:43 pm
#1


Hey there,


Ex architect here with an idea...



How many of you have always wanted to place a vendor in an NPC city? I always have.


I would love to have my Droid shop in Mos Eisley.


What about the complete lack of content for crafters? Do you think the idea of community crafting quests (eg. the village defences) is very cool?







I am getting ahead of myself.


I originally thought to myself, what new buildings could be added to NPC cities?, something that would actually be used, then it happened upon me, how about a market, a huge market, where players could place just one vendor in there, in set areas based on profession, guilds could hire more space so they could have guild shops with a range of product. Shipwrights could place vendors around a full scale model of a YT 1300, maybe also inside it...kind of like a huge fair sort of atmosphere...


I thought this was a bloody good idea at the time...


THEN...


Just as I was falling asleep last night I had another idea, and I am pretty sure this one has NEVER beenput out therebefore, WHAT IF PLAYERS BUILD THE BUILDING???


How about a three month quest series, each week the devs could add some more art work to the "market", in different stages of completion. Architects could supply wall modules, power plants etc etc, Other professions could supply what ever else that could be dreamed up, eg, DE supplying computer systems (I'm sure that other professions could come up with lists of stuff to supply).


There could be a series"foremen" at the site that are in charge of different thingswho crafters could get quests from, for supply of resources and components. Even combat professions (I am reluctant to even mention combat profs here, as they have most of the content already, but they will cry if ever this is implemented and they aren't included) could do escort and delivery missions, they could locate resource concentrations in dangerous areas (EG. there is an area in Dathomir that will supply a resource, a combat character goes there and places a harvester given by the foreman, this could be instanced so they arent there for people that haven't done that quest. Also, players wouldn't be able to use that harvester).


Just remember I am just throwing ideas out there, feel free to add ideas...


Crafters may supply a certain amount of components only, much like the village where you have to supply 10x (?) components etc. DE's could supply Binary Load Lifters etc as workers on the site...


When a crafter does these quests and supplies items etc they will get rewards, loot/tools etc...also they can pre pick the space in the market they want to use for themselves, setting themselves up nicely, maybe the same previous idea, but to the person that supplied the most in that week, they would get a choice of a nice spot. Another perk maybe that you could place a fully modifiable (Clothing, race, sex, physical attributes) vendor without any merchant skill if you have done the most...


This idea would bring a huge amount of commerce to the cities, would also help to steady the over priced everything economy (as there would be a HEAP of competition in the same building)...This could be used to re-energise cities that are seldom used.


City ideas for the Market addition:


Corellia, Daoba Gurfel

Tatooine, Mos Espa

Naboo, Moenia


They would be the three planets that make sense, cities were just a guess, but I love Daoba Gurfel...my home away from home...


There could be a charge for placing the vendor in the mall, like the current ones but automatically deducted from bank account while you still have it active...


No doubt we can all come up with other ideas with this, lets go nuts, I am gunna post this in other crafting profs boards too...






----------------------------------------------------------------------------------------------

Set to purge the evil from the Skywalker lineage, they emerge now, on the eve of the "Return" as the greatest threat to the Emperors New Order and the galaxies' only hope...

The -Hidden Dragon Clan- has awoken...
cosno
Sun Jul 03, 2005 2:33 am
#2

Interesting idea - and sounds like a lot of fun. I wish that there were more quests designed out there for the crafters. Lets admit it the hunters/fighters have all the quests - and the crafters got the shaft with the CU.


Give us some quests - let us contirbute more to the building of the community I am all for it.


The only thing that would concern me is putting merchants into NPC cities - additional lag is one issue - and lets face it $OE is not worried about lag in NPC cities.


The other concern would be impact to player cities - pull the merchants out of player cities and it could have a negative impact to the cities ecenomy.


But still sounds fun to me.



Freud Industries
The Grand Mall of Idlewind Springs, Naboo -304 475
+12 Master Artisan, +12 Master Architect, +12 Master Droid Engineer
Proud Mayor of Idlewind Springs

NZSithSniper
Mon Jul 04, 2005 4:00 am
#3


After reading the other posts that I placed in other professions forums, and wading through the flaming I have came up with a slightly different idea...



Same crafting idea, but scrap the market (Too much hassle with price competition, killing player cities etc)...INSTEAD, building a new Starport in selected (or all) cities via Community Crafting quests. It could have an instanced Hangar bay where yourself and group can see your Ship parked, maybe your BLL walking around etc etc.


You could also have a seperate Shuttle (Planetary) and Transport (Inter Planet) bay...


The idea of instancing the bays has been around for ages, but enabling players to craft these would be a heap of fun and finally add some content for crafters, once the starport is finished the old ones could be converted into arenas to stage fighting tournaments and CH creature battles, (And also have gambling on those events), could be a good credit sink for the game...



Please, some ideas would be great, can't stand seeing flaming just for the hell of it, seems just like the old school 1 star brigade...


This idea originally sparked when I did the Phase 1 senses quest, it was fun, and I did the Phase2 crafting quest on a different server/alt character...






----------------------------------------------------------------------------------------------

Set to purge the evil from the Skywalker lineage, they emerge now, on the eve of the "Return" as the greatest threat to the Emperors New Order and the galaxies' only hope...

The -Hidden Dragon Clan- has awoken...
faarsider
Mon Jul 04, 2005 10:59 am
#4

I love the idea of instanced hanger bays that would be wonderful


and putting together a true community project would be very easy to do for the dev team they have the mechanics in place from the "village of the damned" opps.. mean Aurillia, instances are ingame all over.


would deffinately give the community a real feeling of participation being able to help upgrade the existing starports.


nice idea

bluejanus
Mon Jul 04, 2005 11:56 am
#5

Instanced hangars would be nice. If you could store your ship parts where your ship is, it would be a nice touch I think.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
NZSithSniper
Mon Jul 04, 2005 3:40 pm
#6

Thank you all for the feedback,


Any more ideas on what could be added in this way? It seems that the best feedback has been from this forum, maybe making this idea a SW/Architect mutual quest might be the way...


Either way, what else could be added? Same idea but vehicle hangar type things, pit droids running around, vehicle parts all over the place, speeders in different states of repair.


Maybe that could happen once vehicles are more customisable...


I really don't know, lets throw some ideas around, give the devs so much information they don't even have to think about it...






----------------------------------------------------------------------------------------------

Set to purge the evil from the Skywalker lineage, they emerge now, on the eve of the "Return" as the greatest threat to the Emperors New Order and the galaxies' only hope...

The -Hidden Dragon Clan- has awoken...
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