Architect Archive
Thread: crafting station hopper bug fixed
Update II:
Crafting Stations and Hoppers
You know, that happened to me too.
LadyIllyria wrote:
The last time I tried doing it, way back when (who knows how long ago now), they did count, so never looked back at doing it again.
At least it forced me to do plenty of crafting and use up my scrap resources. I'm down to about 240 or so, but it was quite fun being "forced" to craft.
Crimsonsplat wrote:
Sorry if this offends (not), but I'm laughing my arse off at all the people having screaming fits over the bug being fixed.
Pawlin wrote:
Ya. Kind of amazing the arguments some of them can make. Why people would really think that SOE ever intended crafting stations to be a 'magic bag of holding' is beyond me.
To me to whole # of items is ridicilous. I mean I can put <many> crafting stations in my backpack...
Great... And I can carry them too!!!!
And there is still room for more.
Magic backpack that it doesn't break...
Magic me for being able to carry the stations all the way...
Don't forget stacks of 100k of metals... Those way heavy too.
So there is already a lot of magic in swg, then why not the input hopper?
The whole storage system is borked and should need an overhaul.
Ow, did I mention to be able to put kimogila, fambaa and aother large pets *inside* a bookcase ?????
Removing this bug that a small minority of people used will not cause the entire galaxy to fill up with storage houses.
The existance of fictional elements or other differences from reality in the game does not mean that you should be able to put 1000 items inside a house with a 150 item storage limit.
I understand if you or others didn't realize it wasn't supposed to work the way it did. Primarily if it worked was buggy for a very long time. THe longer somthing is a certain way then the more people get used to it and take it for granted as 'normal'. Some elements of the game are a bit vague and definitely not explained by SOE. So we have to make guesses or assumptions on how things are supposed to work. If nobody tells us it should work otherwise then how are we to know? Consider the -1 DOT weapons. That worked the way it did for a long time. Everyone just ended up assuming thats how it was supposed to work. How were we all to know?
SOE worsens the effect of these bugs a lot by not finding and fixing them faster.
But now we know it ISa bug. SOE is fixing it. You will now have to live with the system that the rest of us have been dealing with the whole time.
Pawlin wrote:
Removing this bug that a small minority of people used will not cause the entire galaxy to fill up with storage houses.
The existance of fictional elements or other differences from reality in the game does not mean that you should be able to put 1000 items inside a house with a 150 item storage limit.
I understand if you or others didn't realize it wasn't supposed to work the way it did. Primarily if it worked was buggy for a very long time. THe longer somthing is a certain way then the more people get used to it and take it for granted as 'normal'. Some elements of the game are a bit vague and definitely not explained by SOE. So we have to make guesses or assumptions on how things are supposed to work. If nobody tells us it should work otherwise then how are we to know? Consider the -1 DOT weapons. That worked the way it did for a long time. Everyone just ended up assuming thats how it was supposed to work. How were we all to know?
SOE worsens the effect of these bugs a lot by not finding and fixing them faster.
But now we know it ISa bug. SOE is fixing it. You will now have to live with the system that the rest of us have been dealing with the whole time.
I understand that, but come on... Logics...
1 Player can hold up to almost 130 items now... a SMALL naboo home (1 lot) only 100!!!!!! As far as I know 1 player can still ENTER this home. As far as I know, 1 small naboo home (1 lot) is still WAY bigger than 1 player. The other small naboo home (2 lots) can hold 200 items which is marginally more.
Conclusion: it's borked.... Even if the max amount is increased it's out of proportion. Either drop thye backpack to hold at most 10 (just as a damn droid is not able to hold more, not even the BLL) or increase all homes at least doubling it!
Dariane_Kamutsovy wrote:
...
I understand that, but come on... Logics...
1 Player can hold up to almost 130 items now... a SMALL naboo home (1 lot) only 100!!!!!! As far as I know 1 player can still ENTER this home. As far as I know, 1 small naboo home (1 lot) is still WAY bigger than 1 player. The other small naboo home (2 lots) can hold 200 items which is marginally more.
Conclusion: it's borked.... Even if the max amount is increased it's out of proportion. Either drop thye backpack to hold at most 10 (just as a damn droid is not able to hold more, not even the BLL) or increase all homes at least doubling it!
Pawlin wrote:Ya. Kind of amazing the arguments some of them can make. Why people would really think that SOE ever intended crafting stations to be a 'magic bag of holding' is beyond me.
/salute Pawlin
Bag of Holding!!
"Well... Put the mage in the bag of holding 'till we can get him resurrected."
LMAO