Architect Archive
Thread: Question about harvesters
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Quasar1133
Tue Sep 16, 2003 11:35 am
#1
I'm a miner a friend of mine offered to build me some medium and large harvesters if i supllied the materials. Great deal except try as i might i can't find a list of the required resources for each type harvester anywhere. One site had the requirements for small but hey i can make those...i need the lists for med and large ones. Can anybody post, email or point me to a list?
azn_jedi
Tue Sep 16, 2003 11:41 am
#2
It somewhat depends on the type of large/medium harvester you want. A heavy mineral takes 7 walls, two generator turbines, and some other components. One wall is equal to 2200 units of low grade ore and 800 units of metal. A generator turbine requires 500 non ferrous material, 200 reactive gas, 50 chemical, 50 steel, and 400 copper, whatever category copper belongs to.
A heavy Gas miner takes a different range of walls, and so does a heavy chemical.
Quasar1133
Tue Sep 16, 2003 1:34 pm
#6
WONDERFUL! Thx guys swgcenter was just the ticket. I'd been there but couldnt find find them hadnt looked for deeds.
Furiam
Thu Feb 17, 2005 10:54 am
#7
I thought I'd post this here because I figure WS use harvesters the most (If not, oh well)
I'm currently running a harvester farm and would like to know if there are any macros to help me run my farm.
Things such as commands to pay maintenance, power, setting names, setting resources
Your help is much appreciated
TJMaverick
Thu Feb 17, 2005 10:58 am
#8
/addpoxxxx = Add power to your harvestors where x = units of power
/payxxxx = Pay maintenance where x = credits
/setpermiss admin NAME = add someone to the admin - replace "name" with a name obviously
Those are all I know and use.
TJMaverick
Thu Feb 17, 2005 10:59 am
#9
forgot this one
/namestrxxxx = name your structure where x = "Joe Bloggs Mining" or whatever you desire
/transferst = transfer the structure (can be a house or harvestor etc) to someone else who you have targetted.
Eclipse442
Thu Feb 17, 2005 11:00 am
#10
^ he got the good ones!
Message Edited by Eclipse442 on 02-17-2005 10:00 AM
Furiam
Thu Feb 17, 2005 11:06 am
#11
Many thanks for those, that's helped me a lot.
The one I'm missing to create a perfect world is setting resources and turning the harvester on, does anyone have these?
TJMaverick
Thu Feb 17, 2005 11:08 am
#12
There is one to turn the harvestor on, but it is impossible to set the resource. Many have tried, all have failed.....
Can't remember the /turnon thingy
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