Architect Archive

Thread: Heavy mineral mining installation

Slackerscrafter
Sun Aug 03, 2003 3:02 am
#1

ok so i just got installation 4 and was excited about the new mineral extractor...


now once i saw the material list for that i almost flipped...


i just want to know if im correct on this


the total amount of ressource needed would be:


Steel: 4300
Metal: 7480
Chemical: 500
Low Grade Ore: 15400
Copper: 500
Carbonate Ore: 500
Non-Ferrous Metal: 300
Aliminium: 1000
Inert Gas: 150
-------------------
Total: 30130


this is counting the identical parts too

Knocky
Sun Aug 03, 2003 3:45 am
#2

Looks about right. What do you want us to say about it? That it is expensive to build these? Well yes, they are expensive to build. I am a Master and I have only 3 of these bad boys and one reactor.


Do not build them if you are seeking XP still. All the identical parts will rob you of XP. Wait till you are a Master and then XP means nothing.

FA
Sun Aug 03, 2003 3:56 am
#3

But building them will get you ore and exp faster. I built three soon as I could and it helped a lot.





--------------------------------------------
Anduran
First month Master Arch solo - ran to my harvesters baby.
Former Master
Architech-Weaponsmith-Creature Handler-Swordsman-Shipwright-TKA
RSF Ace
Corsec Ace
Darkflinx
Sun Aug 03, 2003 5:15 am
#4

I've got 27,770 resources as the requirement that I'd written down. One of us is wrong and if it's me, I need to raise my prices a bit. :/





Palomino of Flurry
seller of fine furniture, crafting stations, tools, and harvesters
-1916 -4368 on Tatooine just south west of Bestine
Knocky
Sun Aug 03, 2003 5:43 am
#5






Darkflinx wrote:

I've got 27,770 resources as the requirement that I'd written down. One of us is wrong and if it's me, I need to raise my prices a bit. :/







What is your price on a Heavy Mineral miner?
Bolo25
Sun Aug 03, 2003 5:56 am
#6

The steel count above is off, should be 1,540 steel.
ShaneMcMahon0
Sun Aug 03, 2003 6:44 am
#7

I got 20,680 plues 7,090 that are need to be put into factory



SWG Name - Jine Ires Server - Lowca Professions - Master Architect, soon to be Master Urban Planner
Grand Admiral, Co-Founder, Midgar located South East of Theed on Naboo at -3754, 2249

Join the town of Midgar, Website - http://www.SWGMidgar.com
Azmodean
Sun Aug 03, 2003 7:56 am
#8

I think the going rate for heavy harvesters on Ahazi is 150k each... and we can't make enough of em.
Slackerscrafter
Sun Aug 03, 2003 9:48 am
#9






Knocky wrote:

Looks about right. What do you want us to say about it? That it is expensive to build these? Well yes, they are expensive to build. I am a Master and I have only 3 of these bad boys and one reactor.


Do not build them if you are seeking XP still. All the identical parts will rob you of XP. Wait till you are a Master and then XP means nothing.







As for XP i think its actually better to get these before


I went directly to installation 4 first only for that, i started the character 3 days ago, going fast so far and i also want to get master weaponsmith and armorsmith as well, its a crafting account me and a friend bought for all of our needs.


And I wanted to know if my count was good, since there is a million pieces to build i wasnt sure if i got it right and i was pretty sleepy, so im probably wrong. Would fun to see a website with the info on ressources to build each thing, if anyone know of 1, pls let me know.

Slackerscrafter
Sun Aug 03, 2003 9:54 am
#10

I checked my math list. I had 1 too many "0" in 300 at one point bringing down the count by 2700


now its:


Steel: 1600
Metal: 7480
Chemical: 500
Low Grade Ore: 15400
Copper: 500
Carbonate Ore: 500
Non-Ferrous Metal: 300
Aliminium: 1000
Inert Gas: 150
-------------------
Total: 27430


Now I am a bit lower than you guys, ill check again


WillPower
Sun Aug 03, 2003 10:51 am
#11


http://dynamic6.gamespy.com/~swgcraft/showschem.php?id=hmmi


Deed for Heavy Min. Mining Installation


15400 Low Grade Ore


7480 Metal


1540 Steel


1000 Aluminum


500 Chemical


500 Copper


500 Carbonate Ore


400 Reactive Gas


300 Non-Ferrous Metal


150 Inert Gas


27,770


However that does not take into account the materials lost making the schematic or the factory eating 1 component.


3000 add 1 wall for schematic


250 add 1 structural module lost in factory


1450 add 1 generator for schematic


130 add 1 storage module for schematic


595 add 1 mining unit for schematic


33,195


Failures eat about 30% of my resources, so add another 30%


43,153 is the total resource figure I use after modifying it for material losses.


There are economies of scale if you make more with the schematics, but I have never had a spare 100k of ore to do a good size run. Factories don't fail, so my failure rate might be a little lower using factory components, but failures seem to increase on the higher end stuff, so it might even out.


Wilx of Soulfire




Wilx of Soulfire
TheMaka
Sun Aug 03, 2003 11:38 am
#12

The Heavy mining structures are not listed when I select my structure crafting tool.

Do I need a private station for these? It doesn't say so in the schematic description (it says specialized crafting tool and crafting station).

Am I missing something?
Foxbat
Sun Aug 03, 2003 1:35 pm
#13

Check the complexity of the heavy installations... they are complex enough to require a private station. Also, check www.swgcraft.com for resource requirements; they have a good list there.

--Celinda



---------------------------------------
Celinda
Master Architect and Master Merchant
Naboo - Intrepid
Visit my shop on Naboo near Theed at -5212 by 2796
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Celinda Craftworks Ltd. -- "Helping to Build Your Dreams -- and Furnish Them, Too!"
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