Architect Archive

Thread: medium house

MustangMx
Wed Jul 16, 2003 6:46 pm
#1

anyone know how much a medium house costs in resoreses in total?
dmarkis
Wed Jul 16, 2003 6:53 pm
#2

20600


breakdown


13650 low grade ore


5450 Metal


500 Aluminum


250 copper


250 carbonate ore


200 reactive gas


150 non-ferrous metal


100 steel


50 chemical




"Stealing kills from AFK fighters since 2003"
Rath
Wed Jul 16, 2003 7:22 pm
#3


So a realistic cost of that medium house should be between 82400 - 123600 creds.



Drase Rancor - Rodian
RETIRED Master Architect --- 8/1/03 - 9/15/03
Master Weaponsmith

DrasTek Weapons: Quality At Its Finest
Just 900 m North of Coronet in Kor Mesa! Corellia -240 -3205
Now on Talus, South of Dearic! 50 -4000
ChiarosCuro
Thu Jul 17, 2003 2:13 am
#4

why do you say that Rath? are you someone who bases your prices on teh horribly inflated credits / resource? you should be a miner.




Chiaros Curo
Rath
Thu Jul 17, 2003 3:06 am
#5

Personally I don't think the resource prices are inflated at all. For the work that goes into constantly upkeep harvesters and find new veins, 3-4 creds a resource is not uncalled for.



Drase Rancor - Rodian
RETIRED Master Architect --- 8/1/03 - 9/15/03
Master Weaponsmith

DrasTek Weapons: Quality At Its Finest
Just 900 m North of Coronet in Kor Mesa! Corellia -240 -3205
Now on Talus, South of Dearic! 50 -4000
Rath
Thu Jul 17, 2003 3:11 am
#6

And furthermore why should I HAVE to mine. I should be able to buy every single resource off of another player and stay competive. If other people would base their costs on what the resources are worth it wouldn't be an issue.



Drase Rancor - Rodian
RETIRED Master Architect --- 8/1/03 - 9/15/03
Master Weaponsmith

DrasTek Weapons: Quality At Its Finest
Just 900 m North of Coronet in Kor Mesa! Corellia -240 -3205
Now on Talus, South of Dearic! 50 -4000
FeydSWG
Thu Jul 17, 2003 6:02 am
#7

I agree... house values should be based off of the mineral value... I mean... why should I go through the hassle of selling a house for 2 or 3 credits per resource used when I can just dump a chunk of resource on the bazaar for 3 to 5 credits and make more money, with less hassle, and less customer service headaches, price haggling and bitching per resource unit. I mean, I love the architect profession, but when I have to justify my costs (when weapon and armorsmiths make 20 times what I do per resource and don't have to justify it) it's just not worth it sometimes.



Feyd
Architect / Shipwright / Bounty Hunter and Scoundrel
playing since Sept. 2002 - Beta 1

Outland, Naboo | Eclipse server (7000 3600)
FeydCo Vendors located in the Outland Mall (6915 3600 by shuttleport)
Ships / Parts~Houses~Vehicles~Weapons & more...
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