Architect Archive
Thread: Idea on new Structure
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WyldeKaarde
Sun Feb 01, 2004 7:26 pm
#1
Not sure if this has even been remotely thought about or not, but had an idea fir a new structure. Basically a 'warehouse'. It could take up 8 lots since its main use would be for artisans or a guild. This would allow the owner to still place a small/medium house, or 2 factories, or 2 merchant tents, or 2 harvesters. The warehouse could be limited to storage containers only [like furniture serves a purpose anyway other then decorations...]. Or the warehouse could come with 'bins' that you could store things in. The other idea for storage would be premade/set shelves inside the structure that you could place items on. That of course wouldnt work unless we could raise/lower items in a player structure.
The warehouse could have increased storage, say upwards of 750 item count. I personally find it a lil silly that a large house which takes 6 lots only gives 250 item storage, yet 3 small/medium houses take 6 lots and combined would give 450 storage. The warehouse could help with some of the issues of a gazzillion resources in the game which I personaly have a hard time storing, as well im sure as others do. Even setting a house for only1 trade for storing resources can fill up fast [look at armorsmith, 24 general resources, 34 resource specific types, and 4 rare loot drop].
This could even be made somewhat of a Master Merchant only item like the merchant tents are, of course would need to make sure that if drop master merchant, house would start to decay or no items could be placed in it till that skill regained, to prevent abuse of the structure.
again, just an idea 
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