Architect Archive
Thread: AGH!
So... I'm workin away Tuesday, popped in a schem for some more turbo liquids, went to bed. Next morning the cable's out. Apparently Adelphia has this nasty habit of reversing online payments and then not informing you of the late bill, so now I'm out of luck till Saturday morning. Finally Saturday rolls around, I hop online just knowing I'll have to pay up a bunch of degraded harvs. Something doesn't seem right as I exit my little workroom on Naboo, and in a few minutes I have it figured out. My structure factory is gone. ACK! Somehow the maintenance lagged a bit, and in those three days it decayed. This might not be so bad if, like many other crafters, I didn't make surplus crates and leave them in the output hopper until needed, for lack of storage room (three houses, plus another small one shared with my neighbor... I have too much stuff). I've lost OODLES of components, we're talking 20 crates of small structure storage modules, 5 generator turbine crates, 10 turbo liquid, 5 manufacturing mechanisms, full crate of 100 structural modules, among others I can't think of off the top of my head. I'm still not finished replacing my harvesters again, after the previous replacement, and the one before that... my orders aren't caught up either. Talk about starting from scratch with the highest expectations. OI.
</vent off>
Moral of the story is, pay up 10 days maintenance if you keep a loaded factory around, and then pay each day to keep that current. I don't know how mine got behind, I usually have five days minimum on it.
there is a small bug i believe in the maintenence of harvesters, factories, houses etc.
u can pay up to 10 days worth and the next day over half will be gone. i dunno why it happens or that i have definitive proof cuz i didnt get SS of it, though i am thinking of trying to keep an eye out for it again.
It seems to happen every so often and will do so with credits or power.
There is something buggy about a factory making power cores. I don't have any trouble with anything except power cores. My factory will just stop, eat some resources and then quit after making just one.
lately I have been going through the grueling process of making them one at a time in the factory.
"Ok here is the materials for one.. you made that"? good.. here is the materials for another"
Drives me crazy sometimes.
"Flameout can be used to protect oneself from surprise attacks or instant kills from more powerful opponents.
Flameour
Reduce damage taken from the next 5 attacks by 90%
Yield 3, Filling 60"
There goes our one uphand with fighting those jedi-the element of surprise.
Um...ever played the game?
Jaradeen wrote:1) The Chef will charge huge fees for this as it is a difficult thing to make and extremely useful. I dont see any Jedi running wround with a ton of credits.