Architect Archive

Thread: Crafting station rating 30+ how?

DedMnWlking
Tue Mar 02, 2004 10:45 am
#1

I am a Master Architect and I have tried and tried and I've used copper with a Condutivity of 1000. I experimentated to 99% and made the station and.................


Rating 16


how can I get it higher?


The artisan parts that I used were also experimented. So how can I get it higher?


Please help....
Pawlin
Tue Mar 02, 2004 11:08 am
#2

Crafting stations use artisan experimentation. Are you master artisan?


You'll need control units and droid storage compartments in the 95-99% range and micro sensor suites in the 85-90% range. That will pretty much require materials with stats in the 950-990 level on OQ and/or conducitivy where applicable.


The droid storage compartments now require experimentation by a droid engineer with high experimentation points because they now use DE experimentation rather than artisan. This is a recent change.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
DedMnWlking
Wed Mar 03, 2004 8:48 am
#3

I have heard this but the Droid Storage Units, control unit, and micro sensors, Do not have any rating on them? Sure I can experiment on them and get a % of experimentation but there is no stat numbers that increase on them?


The control units now have something that changes but it is a very small number and doesn't change that much. the highest I can get is a +3.


I'm not contradicting you I'm just asking that even though there are no numbers that change they need to be experimentated on? If so then what is most important Durability or Effectivness?


Just trying to understand this Dev logic.


Pawlin
Wed Mar 03, 2004 12:24 pm
#4






DedMnWlking wrote:

I'm not contradicting you I'm just asking that even though there are no numbers that change they need to be experimentated on? If so then what is most important Durability or Effectivness?







Yes, there hasn't been any rating visible on the items, but you still need to experiment them as high as possible.


The effectivness is the trait that matters, Durability doesn't matter at all.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Perelay
Wed Mar 03, 2004 12:53 pm
#5

Been there, Done that.


An idea that I use that may help you. When I created the schematic for the subcomponents that I can make (master artisan/architect) I place the % i achieve in the name. Makes it easier to tell which components I need to use in the final assembly. I ask the droid engineers I get to make the schematics for me to do the same. This should make it easier to keep track of the parts you are using for the stations. I have so far achieved a 40.07 effectiveness. I'll get over 42 eventually!



Spryte <Haven> - Haven - Corellia - Scylla


Master Artisan / Master Architect



DedMnWlking
Thu Mar 04, 2004 8:24 am
#6






Pawlin wrote:





DedMnWlking wrote:

I'm not contradicting you I'm just asking that even though there are no numbers that change they need to be experimentated on? If so then what is most important Durability or Effectivness?








Yes, there hasn't been any rating visible on the items, but you still need to experiment them as high as possible.


The effectivness is the trait that matters, Durability doesn't matter at all.








Thank you. I don't see people saying that on these boards much so I just wanted you to know that i am gratful for your help .


I will mine the resources I need and give it a go again.


Again thanks.

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