Architect Archive
Thread: Proposition to get houses etc. set at a reasonable price
Yeah, it's been talked about and talked about.
So far, from what I have seen in game, the reason prices get so low, is because of grinders. These people will use up their resources for no other reason than to get XP. Then they are left with an item that is just taking up inventory space - so either destroy it, or sell it for extremely cheap to get rid of it. That is what I see happening with small houses - 3K?? You must be joking. You can't even buy the necessary ore on the market for that price.
Here's my proposition:
To the grinders: make FLUID EXTRACTORS. The very first thing on the installation menu. This requires:
100 steel
300 chem
185 metal
That's almost 1000 xp per item you make. And, as far as I can see - chem/steel/metal is MUCH easier to get than ore. The highest ore concentration is under 50% and you can find metal and chem up in the 90%. You will be able to grind your way up the tree much faster than making small houses.
So...if the market is not flooded with small houses from grinders, then the price can get up to around where it should be and the little architects can stop getting the shaft.
Dwebo
Novice Architect
Novice Weaponsmith
Novice Merchant
Chilastra
those are much easier to get ..... looks like i need to work up to installations I now
Jagangi wrote:
The highest ore concentration is under 50% and you can find metal and chem up in the 90%.
I'm not sure if I misread this or not but it is possible to get ore higher than 50%. There was a spot on Tatooine (Kauri) server that was 80% or so until the recent shift/strip mine of it. Of course, there was about 30 harvesters in that area but it's still possible.
IsAnyNameOpen wrote:
i sell resoruces at 2 per units, how much is in a house?
Small - 3888 Generic Style 2, Floorplans 1 and 2 and 3388 others.
Medium -23600 Generic Style 1 and 20600 others
Large - 37134 all types
PA Hall - 63602 Generic and 55368 others.
Actually, I did a great deal of architect xp grinding by making generator turbines and wall units. The stockpile I built up came in really handy when I was able to build larger structures (large houses and PA halls). I also helped build 2 player cities on credit which is coming in handy now since its just money rolling in now that they are paying me off.
However, I did do some "will combine for free" time where I would build it for free if they brought me the resources that while it made me fly up the Architect ranks it only hurt me in the end by preventing a lot of possible sales for myself and other Architects. And I was broke and had to borrow credits to buy my last architect skill and master.
The other disadvantage of being the first is that there was no one on the server who could train me so I had to buy it all from NPCs.
So if I could do it again, I would not have ground my way to the top I would have just taken contracts and sold buildings for profit from the start. *shrug* I'm making up for it now the building on credit deal is really working out well.
i sell resoruces at 2 per units, how much is in a house?
name anro
city - bestine
server- starsider