Architect Archive

Thread: New proffession, updated the construction tree, or ...

ThorsAnvil
Mon Aug 11, 2003 1:32 pm
#1

I was just thinking, what about a way to ditch the construction skill tree with a new skill totally.


granted it should be more of a mining skill, but hey i am thinking withint the limits.



what about the ability to combine ORE and metals, making our own new materials or quality's



kind of like experimenting, but paying with the stats of the materials. so weapon smith might want better conductiivity we could ad Iron and copper and manipulate materials.



just a thought.




Understand JEDI EXP (exp based on normalized kills)

Master Elite Prof 3,891,000 exp / 4200 exp = 926 Rancors for Master Elite anything
Master LightSaber 15,280,000 exp / 1000 exp = 15280 Rancors for Master LS
Subotax
Mon Aug 11, 2003 10:50 pm
#2

yeah, kinda like a materiels engineer. Since the best everything is made by players, why not the best ressrouces, thats a cool idea man.
Cyberthugg
Mon Aug 11, 2003 11:10 pm
#3

why stop there ... check out my latest post for some ideas that are several months in the making. I collect the ones i like from around the board and flesh them out and post them ..... you might find an idea similar to this already in that list.
ThorsAnvil
Tue Aug 12, 2003 6:59 am
#4

got a link?



Understand JEDI EXP (exp based on normalized kills)

Master Elite Prof 3,891,000 exp / 4200 exp = 926 Rancors for Master Elite anything
Master LightSaber 15,280,000 exp / 1000 exp = 15280 Rancors for Master LS
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