Architect Archive
Thread: Large Houses, 5 or 7 lots?
Can someone give me a number?
I have a suggestion. ALL small houses: ONE lot. ALL medium houses: TWO lots. ALL large houses: THREE lots. Simple, right? Fair, right? Therefore, probably never going to happen.
There are two types of people we are dealing with:
- Those who want houses simply for storage.
- Those who want houses for looks and roleplay.
All of the large houses I have sold have been to people that want it for looks and designs. People that do generally ask me to outfit the furniture for them and I dress up their houses very well.
As a general tip here is what the casual gamer (who wants to have a small but steady income) and wants the best of all worlds would need to do.
- Large House (6) - For Looks
- Medium House(2) - For Storage
- Harvester(1) - For Income
- Harvester (1) - For Income
On a side note, if I were going to put up any type of harvester as a casual player, I would place up either 2 Low-Grade Ore harvesters, 1 low-grade ore and 1 reactive gas harvester, or 2 reactive gas harvesters.
I hope that helps.
personally I am more peeved with the fact that generic housing costs more in resources to make than those naboo and tatooine houses but yet you get more style out of them than with a generic??
I mean a large naboo house is huge compared to a large generic.
And none of the generic houses have any outside balconies where even the mediums tatooine and naboo have outside viewpoints so you can admire the setting without being attacked by roaming mobs.