Architect Archive

Thread: Euro architect looking for fast route to a guild hall

sprout1973
Tue Nov 04, 2003 2:47 am
#1

Hi 'tect forum



I dont usually play an Architect, normally playing as a combat char on Eclipse. However, a friend of mine asked me to join him and a few old DAoC pals in starting on Euro, and so I have endeavoured to try to help form the guild by starting an Architect.



I have ground through craft professions before (weaponsmith, doc,CM) so i understand that part. What i need to know is what is the best way to work from scratch on a new server.



So far:



Run missions for training money, and to ensure that when i build Wind Gens i can get em started.


Sampled up enough material to get to Eng 3, plus a bit more besides.


Should have the xp when i return home from work to train Survey 4.



I know the next step is to manufacture a couple of wind generators, followed by some personal harvesters. Then I start pulling up ore, base metal etc. But what then?

tiberian_death
Tue Nov 04, 2003 2:58 am
#2

Well you got the ore part correct, now alsoask your friends that happen to be combat only chars to place some harvesters for you also. Now the simple thing is that Architect is pretty easy to level up because everything takes a ton of resources to make and so give a ton of experience. Now heres the bigger thing you can either grind up architect and make no money or go up architect and actually make a decent amount of money in the process. Here is the biggest thing, everyone will want a house in the beginning but mostly small and medium houses, very few will actually want large houses since they cost a lot and take 6 lots. So go up to where you get medium houses first, then go up harvesters all the way so that you can start making better ones. In addition try to get ore dealers to buy ore from by pay no more then 2.5 credits a resource or its not really worth it. Then procede up furniture to cut down in criticals and finally construction tier. Then you can go back to houses and get that one up last and then train for master. This is how I went up Architect and made master in the end of last July. I found it to meet most taste since in the beginning everyone wants a house then better harvesters and then nice furniture, lol.


Maller Malice


Master Architect




Maller Malice
Former Mayor of New Aldera
Selling Loot, Meat and Resources south of Cnet at 364, -5476, vendor named Loot, Meat, and Resources.
Aaric_Sterling
Tue Nov 04, 2003 3:34 am
#3

Fastest way to a PA hall = harvest resources, sell them and buy one.


Don't bother with Architect if you just want a PA hall out of it. It will end up taking longer.





Aaric Sterling
Master Architect/Artisan

Owner, Deeds of Theed - Naboo (Ahazi)

Selling all structures and bulk crates of 30% or higher powerups
RemoMoxey
Tue Nov 04, 2003 5:30 am
#4

I agree with Aaric. Sell your resources. Or sub contract out (building wall mods for other Architects). That's what I did. 500 XP for every structural mod, plus 1200 (I think....lol) for putting the wall together. 6200 XP for every wall mod you build will speed you through the first 2 boxes in each tree.



Galactic Traders Union
Tatooine: 4540 -4724 (900M East of Mos Eisley)
Talus: 5437 -3691 (In the Fort Ronin cantina)

Alot-ta Fachina ~ Master Droid Engineer/Master Artisan
SWGRonin.com
sprout1973
Tue Nov 04, 2003 6:23 am
#5

The house method sounds pretty reasonable. Thanks for the answers guys but please keep in mind this is a NEW server, nobody has any money at present to buy materials. I remember the hassle my Eclipse guild had with purchasing our guild hall there, it was not fun at all.



Also, although i need to go pretty fast due to the need for a guildhall, I also intend to play my 'tect as my main alt.

Destryr
Tue Nov 04, 2003 6:55 am
#6

mmm..3 master archs in the guild sprout-(



Cardish
selling rare/ high quality resources
Master Heavy swordsman, TKA, fencer, master brawler
Asylum City, Naboo
Any auction wins please drop off at " loot for less" vendor,merchant tent by shuttle, Asylum city,Naboo.
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