Architect Archive

Thread: Changes to extractors from TC patch notes

Mkappus
Tue Nov 04, 2003 2:35 pm
#1

Experimentation ranges for the harvester 'extraction rate' property is now set up correctly.
There are two new components: Heavy Harvesting Mechanism and Turbo Fluidic Drilling Pump Unit, now used in heavy harvesters.
Harvester extraction components (like the Ore Mining Unit and Fluidic Drilling Pump Unit) now display how many points they contribute to a harvester's extraction rate. This is so these items can be more easily sold as individual pieces.
Removed the 'experimental durability' property from structure components, because it didn't actually do anything.
The 'experimental efficiency' property of structure components no longer just relies on the Unit Toughness of your crafting resources. Make sure you check what contributes to a good efficiency for harvesters.


Anyone on test center able to tell us what the new extraction rates are? Wonder if all our placed extractors are gonna get nerfed.




Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
QuinaCrafter
Tue Nov 04, 2003 3:38 pm
#2

I'll betcha that the new stat is gonna be either OQ or DR, since those are the only two that inert gas have. That way we'd have to look for superior inert gas as well as steel/chem.



- Begin Sig -
Quina On Ahazi : /rand1
Master Artisan
Master Architech
Expert Droid Engineer
High Priestess of the Exuberant Salvation
Ail
Tue Nov 04, 2003 4:45 pm
#3

I think I read somewhere that 2 stats had been added, one was HR, can't remind if the other was SR or DR...



Aildiin Rifleman/Doctor,Rastar Master Armorsmith Master Artisan, Aildin TK

Shop located SW of Bestine at -1907 -4348

Best sellers
: Soldier's armor ( 62% elec, 54% base, 473/406/492 ham) 147k/set,
Advanced Space marine armor ( 80% energy, 70% elec, 62% base, 539/456/514 ham)252k/set,
Tera Kasi Master armor (composite 80% kinetic 70% electricity, 62% base 513/455/525 ham)252k/set,
Brawler's armor (ubese 75% kinetic 313/363/427 ham) 100k/set

Fuss
Tue Nov 04, 2003 6:04 pm
#4

Yea, what are the Extraction Maxiums, Stats required, and at what point are these experimented on. Neeeed Info! .


Fuss Bango


Chilastra




SPACE PVP 000 DEEP SPACE

Fuss Bango (IA) Imperial Ace Pilot/Elder Shipwright Chilastra

Hord (INQ-14) Privateer Ace Pilot Kettemoor

Waste93
Tue Nov 04, 2003 7:40 pm
#5






QuinaCrafter wrote:
I'll betcha that the new stat is gonna be either OQ or DR, since those are the only two that inert gas have. That way we'd have to look for superior inert gas as well as steel/chem.




Don't count on it. According to some of the posts on TC it calculates the stat as 0 if it doesn't have that stat. Which is causing some experimentation problems. One post listed a schematic that required three named resources and the primary stat was conductivity. Of which these three resources didn't even have (one was ore, one was gas, can't remember the third). So they may just make another stat part of the template even though a number of the resources in the schematic don't use it. This may get fixed but just a FYI.



Colonel Waste - The Wookiee Crusader
Page 1 of 1
Previous Next