Architect Archive

Thread: Crafting station subcomponents

Jaic
Sat Apr 03, 2004 11:34 am
#1





I'm not a math guy, but I did generate some data. Can you (the architect community) argue about what it means? I'm sure a lot can be learned about the crafting system mechanics by looking at the values.


I made 2 batches of crafting station subcomponents, then put them together in various combinations. All the stations and components were experimented on till I couldn't change experimental efficiency anymore. I did not touch durability.


I made "good" subcomponents using these materials:
Resource______OQ CD Type
wimeate_______917363Steel
volo__________232773Copper
dimowadism____800 Low Grade Ore
trillokaium___717 Polymer
duronikeoeide_651 Inert Gas
*I used wimeate for all "metal" and volo in the final combine.


I made "bad" subcomponents using these materials:
Resource____________OQCD Type
duridetohecsis______643356Steel
osoemeoite__________878666Copper
omnitrilaneapleoate_120 Inert Gas
eiarecee____________626 Polymer
these_______________433 Low Grade Ore
*I used durideetohecsis for all "metal" and volo (see above) in the final combine.
**I used the DSC's from the previous "good" section because I'm not a DE and didn't want to hassle with getting another schematic.

Finally, I did a few combines using osoemeoite for reference

WDG1
CU1%CU2%MSS1%MSS2%DSC%rating
xx xx xx xx xx 8.189999
74 74 xx xx xx 10.605804
74 74 65 65 xx 20.459790
74 74 65 65 63 21.859787
74 74 xx xx 63 12.005804
xx xx 65 65 xx 18.043983
xx xx 65 65 63 19.443981
xx xx xx xx 63 9.589998
57 57 xx xx xx 8.947740
57 57 39 39 xx 9.870661
57 57 xx xx 63 10.347740
57 57 39 39 63 11.270660
xx xx 39 39 xx 9.112920
xx xx 39 39 63 10.512919
57 74 xx xx xx 8.947740
74 57 xx xx xx 10.605804
xxxx 65 39 xx 18.043983
xx xx 39 65 xx 9.112920

WDG2Rating
base 4.979998
bad 8.060659
good18.649788


I still have the test stations, and all the schematics, and enough of the resources to do more testing, if this isn't enough.


Thanks,

Jaic
Pawlin
Sat Apr 03, 2004 12:34 pm
#2

Some time ago someone put out an Excel sheet named 'Crafting Assistant' that has formulas for crafting station and harvester ratings based on the quality of the materials you use. It seemed to work all right.

I think the formulas they used are what you're heading towards.



Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Gharlane
Sun Apr 04, 2004 9:02 am
#3

From looking at your results it has helped me finally nail down the formulas used to calculate crafting station FRs.

Base value is (45*CD%)-30
Then each sub component block gives you (Quality-50)/10
with each sub component of the Micro Sensor Suite also giving the same.
But only the first item dropped into the slot is used to calculate this so you can mix good and bad items.

Total these up to get your final value.

From a build I did myself:
Copper with CD of 998 used for final mix gives base of 14.91
Control Units at 100 Quality give +5
Droid Storage at 99 Quality give +4.9
Micro Sensors at 88 Quality give +3.8 and with all sub components inside at 100 Quality to give another +15

This totals up to FR of 43.61 which tallys with my actual build.

Thanks for the data so I could finally get this tied down.

One thing to note is that using sub components under 50% actually drops the overall rating.
Page 1 of 1
Previous Next