Architect Archive

Thread: Harvest ONE thing and do it well.

IntoTheGarbage
Fri Apr 02, 2004 1:43 am
#1


We need high volumes of materials. A good steel is useless to us if we don’t have enough to do several factory runs with it.


I keep reading about architects running mineral and chem harvesters, or harvesting steel and ore at the same time. When I harvest, I harvest one thing at time. I try to make sure I am on the first or second day of a resource shift. (I take screen shots of the minerals on my surveyor every day.) And I put ALL my harvesters on one recourse at a time. That means one run of lube oil I did several months ago is still good, a run of steel lasts for weeks, a run of ore lasts about a day. My last run of radioactives has given me a virtually endless supply of energy.


This allows me to do factory runs of no less than 100 of any component, usually 500. And do structure runs of 20-100 at a time.


If any resource falls below 1000 units, I throw it away. (I have thought about selling it on the public bazaar, but I am too damn lazy) All my steel takes up only 5-8 spaces, so does my oil, radioactives, aluminum and copper. With my backpack, and 5 droids, I am able to carry almost everything around with me.


If you don’t operated this way, I strongly recommend you start, it takes a couple of weeks to set up, but once you do it is way more efficient.




___________________________________

Ok, just for the record, my original name was: IntoTheGarbageChuteFlyboy. However the names have since been shortened and my name went from really cool to really confusing.

Thank you for your patience.
Anubios
Fri Apr 02, 2004 2:41 am
#2

Yes I agree I run 10 ber 13's on each resource I collect.. atm I'm on some brilliant ore but I only got to it on it's 3rd day of spawn and it's only a 50% spot so I may get 300k.

But all you suggest is a very good practice



================================================
*** Anubios Oune -- Echo7 -- Elder Architect/Doctor/TKM - Chimeara ***
*** Egnaro Eciuj -- -bbb- - Level 64 - Medic - Farstar ***

None2Soon
Sat Apr 03, 2004 1:01 am
#3

If you're unlucky and get in on a shift several days after it's popped you can usually check swgcraft.com. It can tell you if there are other planets with the same resource on it. It happens many times that I can get in on a shift of something on the first or second day and stay on it on say..Corellia, then when the resource runs out on Corellia I can move the harvesters to another planet where the same resource might have only been down for a few days. This effectively gives me 1.5-2 normal shift lengths to pull up as much as I might need.


Hope this helps,


Drunus
Sat Apr 03, 2004 12:17 pm
#4

SWG Craft's Resource Manager is awesome. Unless of course, if your character is on Tempest. Lazy cruds.



Aylah Aepos
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Oelyra Aepos
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bluejanus
Mon Apr 05, 2004 4:11 am
#5






IntoTheGarbage wrote:


We need high volumes of materials. A good steel is useless to us if we don’t have enough to do several factory runs with it.


I keep reading about architects running mineral and chem harvesters, or harvesting steel and ore at the same time. When I harvest, I harvest one thing at time. I try to make sure I am on the first or second day of a resource shift. (I take screen shots of the minerals on my surveyor every day.) And I put ALL my harvesters on one recourse at a time. That means one run of lube oil I did several months ago is still good, a run of steel lasts for weeks, a run of ore lasts about a day. My last run of radioactives has given me a virtually endless supply of energy.


This allows me to do factory runs of no less than 100 of any component, usually 500. And do structure runs of 20-100 at a time.


If any resource falls below 1000 units, I throw it away. (I have thought about selling it on the public bazaar, but I am too damn lazy) All my steel takes up only 5-8 spaces, so does my oil, radioactives, aluminum and copper. With my backpack, and 5 droids, I am able to carry almost everything around with me.


If you don’t operated this way, I strongly recommend you start, it takes a couple of weeks to set up, but once you do it is way more efficient.





High amounts is very important. I tend to use up small amounts of resources to make hand crafted furniture though. As your operation grows, you might try diversification, because as an architect, you generally are missing at least one resource.






Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Dagget_Hebo
Mon Apr 05, 2004 11:09 am
#6

Thats cause tempest has its own specialized site everyone goes too.. cause were like special and stuffs.



Dagget
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